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ReBuilding a SP map
Posted: Thu Nov 27, 2008 10:57 am
by General_orca
OK im trying to PMI into a SP map but it wont let me batch extract like it stops extracting a bar away from ending, so i was wondering if theres a diffrent way to do it and im not doing it. also if theres anything i should know about in the future
thanks
-Orca
Posted: Thu Nov 27, 2008 10:59 am
by Ombre
Which program are you using?
Posted: Thu Nov 27, 2008 11:03 am
by Philly
Rebuilding SP maps does work with HMT. There are a few changes you have to make, though. The reason why it stops at the end is because it's extracting the BSP. This can take a while, but it will complete. PM me whne you get your map extracted and I'll help you rebuild it. Or you can use a magical new program called Eschaton which makes me redundant.
Posted: Thu Nov 27, 2008 11:09 am
by General_orca
i would use esch but i dont know how to work it......

Posted: Thu Nov 27, 2008 11:36 am
by Altimit01
Well for a general understanding (especially if you're familiar with HMT) I compiled a large tutorial
here. For PMI in general (which works for any map) there's a youtube tutorial
here. That should give you a decent idea of how to use it.
Posted: Thu Nov 27, 2008 12:03 pm
by General_orca
thanks i was wondering if there was a tut for eschaton

Posted: Thu Nov 27, 2008 12:07 pm
by MoDFox
You should have checked. =o
If you need help and can't get contact with alt for some reason, I'm available.
Posted: Thu Nov 27, 2008 12:33 pm
by General_orca
ok thx i will
philly-HMT moved one bar looks like its done but its still not saying its done?
edit: nvm its done took 40 minutes, weird brand new computer

anyways need help rebuilding it

Posted: Thu Nov 27, 2008 1:48 pm
by Philly
You need to replace the right BSP if you're PMI'ing, and then correct three of the required files in the rebuild box.
Posted: Thu Nov 27, 2008 2:05 pm
by DeadHamster
Really, using eschaton is tons easier, and you should get into the habit of using it. It's the modding application "of the future", and at this moment HMT is nearly obsolete, if not for it's model import and export functions.
Posted: Thu Nov 27, 2008 3:06 pm
by MoDFox
For PMI with esch all you do is open the map your tag you want.
After that
1. Choose the tag you want
2. click map > recursively export meta and references
3. Open and expand the map you want the tag in
4. Click the maps folder (the one without read / write)
5. click the map, choose the tag you want from the drop down box and click import.
6. once thats done click rebuild, save it where you wish and replace your current map
You should really learn, its very useful.
Posted: Thu Nov 27, 2008 3:41 pm
by DeadHamster
Compare that to:
- Batch Extract
Extract BSP
Open new map
Recursively Extract Tags
Extract raw model offsets for every model, and save them to the correct folder.
Decrap All the models
Place all files into a single build folder
copy/paste a stock map that you originally extracted.
rebuild, selecting the source of each tag.
And oh what's that HMT? 95% done with your mod and you forgot a tag? Oh. Start over buddy.
Escahton, you forgot a tag? No biggie, extract it, load the modded map, and rebuild it.
Huh HMT? You forgot to decrap a model? That sucks. Start over.
Eschaton, you do all that for me? Oh why thank you.
Posted: Thu Nov 27, 2008 3:49 pm
by General_orca
point taken thank you!
thanks for helping me before philly
Edit: ummm the tag dosen't show up when i extract and yes im clicking on the map tag without read or write
Edit: never mind........

im missing simple steps..........
Posted: Sat Nov 29, 2008 5:21 pm
by bcnipod
DeadHamster wrote:Compare that to:
- Batch Extract
Extract BSP
Open new map
Recursively Extract Tags
Extract raw model offsets for every model, and save them to the correct folder.
Decrap All the models
Place all files into a single build folder
copy/paste a stock map that you originally extracted.
rebuild, selecting the source of each tag.
And oh what's that HMT? 95% done with your mod and you forgot a tag? Oh. Start over buddy.
Escahton, you forgot a tag? No biggie, extract it, load the modded map, and rebuild it.
Huh HMT? You forgot to decrap a model? That sucks. Start over.
Eschaton, you do all that for me? Oh why thank you.
There is a possible problem with rebuilding a SP map in eschaton multiple times.