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Campaign Weapons

Posted: Fri Oct 24, 2008 8:23 pm
by lmcourtney0806
I've used HMTv3.5 & HHTv5, but I have found no way to change the 2 default weapons that you start with on the various maps. Does anyone know how or if it can be done?

Also, can the maximum number of plasma grenades be changed? I can set the maximum number of frag grenades, but plasma grenades is stuck at 4.

Thanks.

Posted: Fri Oct 24, 2008 9:47 pm
by Andrew_b
In HHT, have you tried dependency swapping the weap in the cyborg bipd?

Posted: Sat Oct 25, 2008 4:24 am
by Philly
Maximum grenades can be edited in the globals. The starting weapons for each level are dependencies in the scenario. You'll want to edit the scenario in Eschaton so that you start with the correct number of rounds too.

Posted: Sat Oct 25, 2008 8:54 am
by Andrew_b
I keep forgetting about Eschaton. :?

Yeah, do what Philly said.

Posted: Sat Oct 25, 2008 10:31 am
by lmcourtney0806
Eschaton worked for the grenades. For some reason HMT & HHT shows the values as the same, but it actually does not update the plasma grenades.

I was able to switch the default weapons using Eschaton, but they have 0 rounds. Where do I edit the rounds? I see an object editor under scenario editor, but I can't change any of the values.

Thanks.

Posted: Sat Oct 25, 2008 11:43 am
by Philly
The player starting profle. There are two, the first one is the one that is always used and the second one is the co-op profile.

Posted: Sat Oct 25, 2008 12:12 pm
by lmcourtney0806
Sorry, but you completely lost me on that one. I have not idea what you are referring too.

Thanks.

Posted: Sat Oct 25, 2008 12:19 pm
by Philly
Go into the scenario of your map in Eschaton and look for the player starting profiles.

Posted: Sat Oct 25, 2008 1:24 pm
by lmcourtney0806
Got it! Thanks for your help. You're the Man! :D

The problem was the plugins. :( I had to download some updated ones. 8)