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2 things

Posted: Sat Oct 18, 2008 11:51 am
by Teh_Arbiter
alright, #1, how do you get rid of this glare thing on the plasma rifle? i know its one of the dependencies i have to null out but everytime i do that, the game exceptions as soon as i see a plasma rifle(please dont comment on how ugly the model looks, i think i already know that :P)
Image

and #2, how do you get this Halo 3 HUD thingy, no one wants to tell me how :( (this pic aint mine)
Image[/quote]

yeah, any help would be appreciated
ty

Posted: Sat Oct 18, 2008 12:00 pm
by Philly
For the plasma rifle glow, set the light colour of [ligh]weapons\plasma rifle\plasma rifle flare to black. You get the visor by skinning it.

Posted: Sat Oct 18, 2008 12:02 pm
by guysullavin
Image
i think thats it, if it isn't then i fail :P

Posted: Sat Oct 18, 2008 12:06 pm
by Teh_Arbiter
Philly wrote:For the plasma rifle glow, set the light colour of [ligh]weapons\plasma rifle\plasma rifle flare to black. You get the visor by skinning it.

i know its a skin but i dont know what bitmap slot to inject the skin

Posted: Sat Oct 18, 2008 12:12 pm
by guysullavin
you can just null the ligh tags using eschatons dependency swapper

Posted: Sat Oct 18, 2008 12:15 pm
by Teh_Arbiter
guysullavin wrote:you can just null the ligh tags using eschatons dependency swapper
i already got that all figured out, thanks both of you :)

i still dont know where to inject the hud bitmap to

Posted: Sat Oct 18, 2008 12:23 pm
by bcnipod
Is this for demo? I think I know what that second map is :P

Posted: Sat Oct 18, 2008 12:47 pm
by guysullavin
bcnipod wrote:Is this for demo? I think I know what that second map is :P
ice field? yea its on full too...

Posted: Sat Oct 18, 2008 2:37 pm
by Philly
guysullavin wrote:
bcnipod wrote:Is this for demo? I think I know what that second map is :P
ice field? yea its on full too...
No. Just no.

Posted: Sat Oct 18, 2008 3:26 pm
by bcnipod
guysullavin wrote:
bcnipod wrote:Is this for demo? I think I know what that second map is :P
ice field? yea its on full too...
it is a community project for Demo.

Posted: Sat Oct 18, 2008 3:31 pm
by guysullavin
Philly wrote:
guysullavin wrote:
bcnipod wrote:Is this for demo? I think I know what that second map is :P
ice field? yea its on full too...
No. Just no.
it isn't
<-FAIL

Posted: Sat Oct 18, 2008 6:43 pm
by Teh_Arbiter
eh so does anyone want to tell me where to inject the bitmap for the hud

Posted: Sun Oct 19, 2008 3:33 am
by Philly
I came up with my own way, but it's teh secrets. o_0

No, not really. But it involves moving and changing things in eschaton. You don't just inject a bitmap.

Posted: Sun Oct 19, 2008 6:25 am
by bcnipod
Philly wrote:I came up with my own way, but it's teh secrets. o_0

No, not really. But it involves moving and changing things in eschaton. You don't just inject a bitmap.
shhhhhhhhhhhhhhhhhhhhhhh!

Posted: Sun Oct 19, 2008 9:21 am
by Teh_Arbiter
um do you just inject a bigger bitmap into a hud item like the health bar then move the health bar with eschaton?

Posted: Sun Oct 19, 2008 9:27 am
by xbox
You people and your magic eschaton.
Why does it hate me so?