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Mod Help

Posted: Tue Sep 23, 2008 3:24 pm
by xXShadowCowXx
Alright well I have a work in progress going on right now but am having some trouble with the AI. Whenever they attack someone in their banshees, they immediately fly straight to the corner of the map and get stuck. Any ideas on how to get them to stay away from that area?

Posted: Wed Sep 24, 2008 7:47 am
by Philly
Someone posted a tutorial over at some site. I know I'm so helpful. :P Really though, there is a tutorial somewhere. but I can't find it. If you get really stuck with this, PM me and I might be able to suggest some values I'm using.

Posted: Wed Sep 24, 2008 4:22 pm
by DeadHamster
Post more information. Is this a SP map, an MP map, what AI tags are you using, what map is it on. Etc. Etc.

Posted: Wed Sep 24, 2008 7:36 pm
by xXShadowCowXx
It's on Death Island and I'm using the Major Grunt AI tag. If I engage them in fighting before they get stuck they follow very well. But if you lose them they fly to the limits of the map and get stuck.

Posted: Thu Sep 25, 2008 6:36 pm
by thinkreddie
3D Firing Positions maybe..?
>.>
Firing positions make every AI map 200 times better.

Posted: Thu Sep 25, 2008 8:18 pm
by conure
thinkreddie wrote:3D Firing Positions maybe..?
>.>
Firing positions make every AI map 200 times better.
Yes, yes they do.
But the thing is...
This is hpc and most people wont(read: cant) use the HEK (or other extended tag programs) so they cant do cool things.

Posted: Fri Sep 26, 2008 4:06 am
by Cryticfarm
You can manually add them with the xyz coords and darwin :p.

Posted: Fri Sep 26, 2008 2:25 pm
by xXShadowCowXx
I don't know it like conure said. Is there a tut I can look for?

Posted: Fri Sep 26, 2008 10:27 pm
by Andrew_b
xXShadowCowXx wrote:I don't know it like conure said. Is there a tut I can look for?
Conure uses a language that few understand. I understood him fine. Lol.

lazy = notCool;
cool != lazy;

Posted: Sat Sep 27, 2008 9:55 am
by xXShadowCowXx
Well then the search begins.

Posted: Sun Sep 28, 2008 10:56 am
by bcnipod
Andrew_b wrote:
xXShadowCowXx wrote:I don't know it like conure said. Is there a tut I can look for?
Conure uses a language that few understand. I understood him fine. Lol.

lazy = notCool;
cool != lazy;
great words of wisdom.