i did the same process for putting different vhecials in the maps with the bipeds, they kinda work when i go in the map and i swap the mc for sumthing else, but....there are different peices of mesh and color sometimes around them..
should i say no to using the modified offset when i build the map?
im confused...
all im trying to do is make the mc an elite,jackle,hunter,grunt,ect.
problems with puting elites,hunters,ect. as the mc in mp
- UntalkativeBunny
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Well, follow a tutorial in the tutorials section on how to PMI a Jackal, Elite, etc into a MP map. Then, all you have to do after you've successfully PMI'ed it, open up HHT, go to the Biped tag, then "characters/cyborg/cyborg_mp" and change the "mod2" tag from "characters/cyborg/cyborg" to "characters/elite/elite" and click "Swap".
- DeadHamster
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- UntalkativeBunny
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- Location: Pictou, Nova Scotia
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