This is in big red text for a reason. I have forgotten most of the people who have contibuted to this mod. While this is very embarrasing, I have no right to leave anybody out of the credits, so please post here or PM me if you contributed, otherwise you run the risk of not being credited.
What can I say? The last public beta of this mod was back at Christmas, and there was a private one not long after. In fact, that's almost 6 months. Most people will know what this mod is, but I don't want to exclude anyone, so here's a quick description:
Environments
Better environments. So that's more atmospheric, better looking and a few 'fixes' as it were. I still want to get a lot more skinned though, and I'll probably use some good ones that were released publicly a few years ago.
Weapons
More wepons, improved weapons and such. Classic plasma rifles, new plasma pistol and some changed colours. Also, a LOT of tag work. If you think this mod is about ripping skins and models, play it and think again.
Characters
There are no new characters, as I didn't think it would do much for the mod. However, I have done a bit of skinning here and there, and made generally smarter AI, on both sides.
Vehicles
I have played about with desctructabilty quite a bit. I think the best thing to do is to have destructable enemy dropships, and have vehicles that you can blow up, but not if you're in them. This may take quite a bit of time.
Effects
Lots of blood, sparks and smoke. I have tested this thoroughly, and found that it has no impact on game preformance or framerate. Something special that I thought you all may appriciate.


HUD
I present to you and brand new sleek HUD! This wasn't created all by myself, but I tried to make it suit the mod as much as possible. There are new reticles for new weapons and a brand new feature: weapon icons. When you pick up a weapon of any kind, a picture of it is displayed on the HUD. How cool is that? Ok, I'm getting carried away now...
Misc
Other things include generally improved and more fun gameplay, as well as skins, models and graphical improvements. I also changed things that other people miss, like cutscene titles and game music. Of course, I have altered a lot more stuff than I explained here, but I can't list everything.

Bugs
A lot of the bugs in this mod are caused by a problem in Eschaton, which I have spoken to Altimit_01 about. He says that it is a problem with the program itself, so we'll have to wait and see what happens. Other things, like animations, will be fixed for the the public beta (hopefully). If you see anything else in this mod which detracts from the fun, do not hesitate to contact me. I would also like to take this opportunity to say that you may say anything about this mod, but you have to take into account that I have spent over half a year on it, and I will take flaming very seriously. I'm sure this won't happen though.

Pictures
Here are some pictures of the level, Assault on the Control Room. They are in high resolution (for me) and are in clickable thumbnail format for your browsing pleasure. Click an image to view its full size.



















What's my job as a beta player?
I didn't release the mod in such a horrible state for kicks and giggles. This is in the modding discussion for a reason. It's not a download, it's a private two-way thing. The main responsiblity you have as a beta'r is to PM me with at least 200 useful words about what you did and didn't like about this mod. So don't just say 'oh it's kewel when the next beta???' or even 'it suck you didnt even skin wraith




Downloads
Due to the 100mb file limit of my free file hosting site, this mod is, as always, in two parts. Bitmaps and the map itself. Download, extract and replace both the maps in your MAPS folder.
BITMAPS DOWNLOAD
MAP DOWNLOAD
Enjoy the mod,
Phil
