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Adding Tags in Campaign with HHT = Messed up map
Posted: Sun Jun 08, 2008 3:43 pm
by DG333
Ok, I'm trying to add a biped and actv tag to a campaign map (Marines) to the level Keyes, but everytime I add the tag, when I play the map it is all messed up. Is there any other easy way I can add or duplicate any tags without editing the original one?
For example: I inject 2 grunt biped tags, I want one that can be on your team and the other or original to be against you, so I can spawn the good ones in vehicles.
Posted: Sun Jun 08, 2008 4:46 pm
by MoDFox
Posted: Mon Jun 09, 2008 9:30 am
by Philly
A modified version of that tutorial would be what I would do. If you're keeping everything about the grunt the same, however, manually duplicate the biped file.
Posted: Mon Jun 09, 2008 8:13 pm
by DG333
Philly wrote:A modified version of that tutorial would be what I would do. If you're keeping everything about the grunt the same, however, manually duplicate the biped file.
What would be the easiest way to do that? (Without having to do PMI or anything, I cant PMI for some reason)
Posted: Tue Jun 10, 2008 6:51 am
by Mr.Brightside
DG333 wrote:Philly wrote:A modified version of that tutorial would be what I would do. If you're keeping everything about the grunt the same, however, manually duplicate the biped file.
What would be the easiest way to do that? (Without having to do PMI or anything, I cant PMI for some reason)
It's either that, or using Guerilla
Posted: Tue Jun 10, 2008 7:43 am
by Philly
You don't necessarily have to PMI, just rebuild.
Posted: Thu Jun 12, 2008 5:27 pm
by DG333
Mr.Brightside wrote:DG333 wrote:Philly wrote:A modified version of that tutorial would be what I would do. If you're keeping everything about the grunt the same, however, manually duplicate the biped file.
What would be the easiest way to do that? (Without having to do PMI or anything, I cant PMI for some reason)
It's either that, or using
Guerilla
How can I do that? (I know how to convert PC to CE and vice versa, but I dont know how to put the tag in the map, I tried Sapien but it wont work with me when I load the senerio)
Thanks everyone for your help as well, always appreciated.

Posted: Thu Jun 12, 2008 5:43 pm
by Mr.Brightside
DG333 wrote:Mr.Brightside wrote:DG333 wrote:Philly wrote:A modified version of that tutorial would be what I would do. If you're keeping everything about the grunt the same, however, manually duplicate the biped file.
What would be the easiest way to do that? (Without having to do PMI or anything, I cant PMI for some reason)
It's either that, or using
Guerilla
How can I do that? (I know how to convert PC to CE and vice versa, but I dont know how to put the tag in the map, I tried Sapien but it wont work with me when I load the senerio)
Thanks everyone for your help as well, always appreciated.

You build the map entirely in CE, then use Harbinger to convert it to PC.
Where've you been?
