DXT3 .DDS Question

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CallMeSheF





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DXT3 .DDS Question

Post by CallMeSheF »

Ok, I have a DXT3 texture I want to inject into a DXT1 weapon bitmap, obviously it doesn't work.

The reason I'm using a DXT3 is because I need part of the skin to be semi-transparent, and DXT1 only has a 1 bit alpha, so it's only capable of rendering either fully transparent, or fully opaque, and not anything in between. It's either on or off, whereas a DXT3 has a explicit alpha allowing for multiple levels of transparency.

So basically I'm asking if there's anyway I could inject the DXT3 texture into the DXT1 slot, The only program I'm accustomed to is HMT 3.5, if there's another that can get this done please lead me to it.
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Philly




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Post by Philly »

Yes, there is an answer. Find a bitmap slot of equal dimensions and of DXT 3 (say the multipurpose) and duplicate it when you rebuild the map. Use conure's bitmap internalizer thingy to put the bitmap into the map and separate it and then you can use a ppf patch if you want to release it. Why do people instantly assume that CE is the only answer?
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Post by CallMeSheF »

I see, so I'd rebuild adding the multi (or another DXT3), re-assign the main bitmap to the new rebuilt bitmap through the XML files, and then inject my new skin after the rebuild.


Surprised I didn't think of that, but it's a bit too much work for what I'm doing.

And I hate ppf files. lol.

Thanks Philly.
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Post by CSFLOYD »

Philly wrote: Why do people instantly assume that CE is the only answer?
cause the possibilities in ce :\
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Andrew_b




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Post by Andrew_b »

Guerilla is a good program to use to change DXT's.
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Philly




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Post by Philly »

*Ahem* If I may, this is the PC section. If you want to discuss CE stuff, why not use the CE section?
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Mr.Brightside
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Post by Mr.Brightside »

Philly wrote:*Ahem* If I may, this is the PC section. If you want to discuss CE stuff, why not use the CE section?
You can use guerilla for PC.
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Post by Philly »

Mmm kay. I just thought it would make more sense to discuss a CE program in the CE section. Please don't eat me. :(
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Mr.Brightside
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Post by Mr.Brightside »

Philly wrote:Mmm kay. I just thought it would make more sense to discuss a CE program in the CE section. Please don't eat me. :(
Aww, poor you.

My point was, that it can now be used as a PC program as well.
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Post by conure »

Mr.Brightside wrote: My point was, that it can now be used as a PC program as well.
Would you mind explaining that for me?
Case you see when i think of PC programs i think of proggies that inherently make files that work for Pc. Not programs that make things that need to be converted from one format to another for them to work with said thing.....

I am probably just confused, ya know?
Halomods member wrote:tags meta? There is no such thing for Halo PC.
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Post by ares-erus »

Mr.Brightside wrote:
Philly wrote:Mmm kay. I just thought it would make more sense to discuss a CE program in the CE section. Please don't eat me. :(
Aww, poor you.

My point was, that it can now be used as a PC program as well.
Why use CE when you can use Darwin by Conure? :roll:
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Post by Mr.Brightside »

conure wrote:
Mr.Brightside wrote: My point was, that it can now be used as a PC program as well.
Would you mind explaining that for me?
Case you see when i think of PC programs i think of proggies that inherently make files that work for Pc. Not programs that make things that need to be converted from one format to another for them to work with said thing.....

I am probably just confused, ya know?
...

did you all forget about harbinger? that's what I was talking about.
ares-erus wrote:
Mr.Brightside wrote:
Philly wrote:Mmm kay. I just thought it would make more sense to discuss a CE program in the CE section. Please don't eat me. :(
Aww, poor you.

My point was, that it can now be used as a PC program as well.
Why use CE when you can use Darwin by Conure? :roll:
Because CE is the full set of tools. And, it's not so much third party.
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Post by CallMeSheF »

harbringer converts maps, which means you'd have to compile the tags into a .map file before you can use Harbringer, and that compiling is CE work, making guerilla a CE tool. It edits tags, and until you can directly edit PC with it, without any get-arounds, it's still considering a CE tool. That doesnt mean you can't use it for PC, it's just not a PC tool.
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Post by Mr.Brightside »

CallMeSheF wrote:harbringer converts maps, which means you'd have to compile the tags into a .map file before you can use Harbringer, and that compiling is CE work, making guerilla a CE tool. It edits tags, and until you can directly edit PC with it, without any get-arounds, it's still considering a CE tool. That doesnt mean you can't use it for PC, it's just not a PC tool.
You're telling me stuff I already know.

If you can get a PC map product in the end result using those tools, then can't it be considered PC tools as well?

end of discussion. i'm not going to hijack this topic anymore.
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CallMeSheF





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Post by CallMeSheF »

I do see where you're coming from brightside, and I agree to an extent. It's definatly useful in PC and I see no reason why it couldnt be discussed here.

I also agree on ending it. everyones made their point, any more discussion will just lead to arguing. The topics served it's purpose, if a mod sees this I'd like for them to lock it, if not there's no real reason to do so, other then to prevent the chance of future disagreements over it.
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