Page 1 of 1
Sparkedit+Campaign=Exception
Posted: Fri May 09, 2008 6:09 pm
by sangheili
Whenever I move/duplicate/replace/delete scenery and delete/duplicate a vehicle in a campaign map, I run the map and it gives me an exception. Also, if I duplicate/replace/move weapons, nothing is changed when I run or open the map again in SE. This stuff only occurs in campaign.
Why?
Posted: Sat May 10, 2008 1:40 am
by Andrew_b
because SE fubars the scenario on campaign maps.
Posted: Sat May 10, 2008 11:06 am
by Philly
You may not duplicate anything on a campaign map. Period. I'm pretty sure this statement is conure-proof.
Posted: Sat May 10, 2008 4:54 pm
by thinkreddie
Philly wrote:You may not duplicate anything on a campaign map. Period. I'm pretty sure this statement is conure-proof.
It is, don't worry.

Sparkedit overwrites the script syntax data when it duplicates an object. This works fine in multiplayer; there are no scripts.
Campaign is a different story, however...