Page 1 of 1

Adding PMI'd Vehicle's With Out Sacrificing Others?

Posted: Tue Apr 15, 2008 11:12 am
by The.Only.Assault
Im having trouble bringing in a pelican and droship that was PMI'd into bloodgluch. i dont really want it to be drivable i just want it ass scenery.

ive tried many things like turning it to scenery and importing it into scenario with spark edit but when i check in the map, its not there.

and i dont want to sacrifice another vehicle just to put one that isnt even going to be driven.

so can anyone help me with that. Either turning it into scenery or without sacrificing snother vehicle. :shock:

Posted: Tue Apr 15, 2008 11:21 am
by MidnightPepsi118
Make sure you have the latest sparkedit and you have set the tags to the right type in HMT then open it up in sparkredit and go to tools and import tag into scenario then in the first drop downbox select scenery and if you did it right in HMT there should be the dropship and the peli now select either one you want first then press OK and then repeat that for the other one

Posted: Tue Apr 15, 2008 11:23 am
by The.Only.Assault
1234567890123456789012345 wrote:Make sure you have the latest sparkedit and you have set the tags to the right type in HMT then open it up in sparkredit and go to tools and import tag into scenario then in the first drop downbox select scenery and if you did it right in HMT there should be the dropship and the peli now select either one you want first then press OK and then repeat that for the other one
Well Thats exactly what i did but it doesnt come out when i play. but deadhamster just told me what i might be doing wrong so im going to try it.

Posted: Tue Apr 15, 2008 11:26 am
by DeadHamster
haha, you should've told me this before you made a whole topic on it. lol.

Posted: Tue Apr 15, 2008 12:52 pm
by ryan_mckenzie
In the c10 map, there's a crashed pelican and c-dropship as scenery tags. You could PMI these and replace them with a couple of scenery objects in Bloodgulch through sparkedit. That way, you aren't replacing any vehicles, and wouldn't have to go to any hassle of making them "non-drivable" :wink:

Posted: Tue Apr 15, 2008 12:57 pm
by DeadHamster
Issues been resolved, he got everything to work.

Not tryin to be a d*** or anything, just letting everyone know.

Posted: Tue Apr 15, 2008 1:17 pm
by The.Only.Assault
ryan_mckenzie wrote:In the c10 map, there's a crashed pelican and c-dropship as scenery tags. You could PMI these and replace them with a couple of scenery objects in Bloodgulch through sparkedit. That way, you aren't replacing any vehicles, and wouldn't have to go to any hassle of making them "non-drivable" :wink:
hey does it have like smoke and flame or something?
DeadHamster wrote:Issues been resolved, he got everything to work.

Not tryin to be a d*** or anything, just letting everyone know.
lmao :twisted:

Thanks Guys :D

Posted: Tue Apr 15, 2008 3:30 pm
by ryan_mckenzie
quite possibly smoke, but no flames.