1. How to I spawn pmied vehicles in a MP map without metaswaping?(I've tryed messing with the senario ect.
2. How do I remove the water from death island?
thanks = P
Two Questions.
- XLoneXWolfX
- Posts: 54
- Joined: Thu Sep 27, 2007 4:41 pm
Ok thanks, but the sparkedit wont work for the vehicles, I've even set it to spawn on all gametypes in phenom's scenario tag.Andrew_b wrote:ok...use sparkedit.
Also for question 2. The water is a fog plane which is part of the bsp....mess with the fog settings. although the sound will still be there...meh im to lazy to go try it.
You have to swap something. One way to get extra stuff in a map is to:
1: Use Philly's duplication tutorial to duplicate an [itmc] tag
2: In the rebuilt map with sparkedit duplicate an item, the sniper rifle for example
3: In the [scnr] section in HHT find an [itmc] that references the sniper rifle and swap it with your duplicate [itmc].
4: In the [itmc] section in HHT change your duplicate [itmc] so that it references the vehicle you PMI'd
1: Use Philly's duplication tutorial to duplicate an [itmc] tag
2: In the rebuilt map with sparkedit duplicate an item, the sniper rifle for example
3: In the [scnr] section in HHT find an [itmc] that references the sniper rifle and swap it with your duplicate [itmc].
4: In the [itmc] section in HHT change your duplicate [itmc] so that it references the vehicle you PMI'd
