Page 1 of 1

Widescreen Optimization

Posted: Thu Apr 10, 2008 6:33 pm
by WaeV
*Reposted since the backup*

When Halo is played in widescreen, the hud and text is all stretched. What do you guys think about going in and shrinking the hud textures so that it looks normal while in widescreen?

Posted: Thu Apr 10, 2008 6:37 pm
by InvaderVeex

Posted: Thu Apr 10, 2008 6:40 pm
by WaeV
Oh cool, thanks!

Edit: The download is broken >_<

Posted: Sat Apr 12, 2008 7:33 am
by bigshot007

Posted: Sat Apr 12, 2008 7:45 am
by CDK908
how does that help him fix his widescreen problem?

Posted: Sat Apr 12, 2008 7:54 am
by WaeV
Yelo battery (the first link) has an in-game option to make the hud fit the aspect ratio.

The first link is unrelated.

Posted: Sat Apr 12, 2008 11:45 am
by bigshot007
WaeV wrote:The first link is unrelated.
Yeah I know, but its good for other reasons.

Posted: Tue Apr 22, 2008 2:16 pm
by WaeV
Hmmm... Yelo unstretches the HUD, but is there a way to get it to be flush with the side of the screen?

Default, which unstretches the HUD and leaves it in the center of the screen:
Image

Posted: Tue Apr 22, 2008 5:07 pm
by wtfomfghaxor
i would say maybe move them with eschaton

Posted: Wed Apr 23, 2008 4:07 am
by bcnipod
wtfomfghaxor wrote:i would say maybe move them with eschaton
that would not work. since, the HUIS elements don't move, that is as far over as they can go through eschaton.

Posted: Wed Apr 23, 2008 11:18 am
by Cryticfarm
bigshot007 wrote:since the download is broken...This is the full 3rd person package and the thing you want/the fov hack
Why would you need the 3p veiw?

Posted: Thu Apr 24, 2008 6:52 pm
by WaeV
So would you have to resort to my original idea, stretching all the hud elements so that one side remains flush?

Posted: Thu Apr 24, 2008 7:59 pm
by hell_knight
can anyone tell me why yelo does not work for me ingame?
i downloaded both versions

Posted: Fri Apr 25, 2008 3:34 am
by InvaderVeex
xfire? dxtweaker? aaaand it doesnt work for just a few