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Moving muzzle flash

Posted: Wed Apr 02, 2008 7:27 pm
by bigshot007
When firing a gun the muzzle flash is in a set place. No duh. How do I move it forward or anyway? I remodeled some guns and now I need to move the flash to the right spot. Can you help?

Posted: Wed Apr 02, 2008 7:29 pm
by CDK908
donno if you can in pc but in ce you just move the fire node(long time since i make a weap model) so ye try ce

Posted: Wed Apr 02, 2008 7:45 pm
by shortbusheros4
aren't there some sort of XYZ Coordinates you can mess with in hmt?

Posted: Wed Apr 02, 2008 7:48 pm
by bigshot007
yeah, I know what your talking about. I think its just for where the projectile starts from.(I am pretty sure)

Posted: Wed Apr 02, 2008 7:55 pm
by {TP}Spartan
in eschaton mess with the nodes

dont know which tags tho

but trial and error is your friend

Posted: Wed Apr 02, 2008 8:16 pm
by Mr.Brightside
bigshot wrote:Location: RIGHT NEXT TO YOU helping you mod....
that makes me lol a bit.

Don't be lazy. Look into HEK and Harbinger because i've got a hunch that it may be complicated doing this with just PC tools.

Wow.

Use CE. that's all i've got to say.

Posted: Wed Apr 02, 2008 8:17 pm
by Andrew_b
Yeah because that is saved as a node in the weapon model.

3ds max can move em.

Posted: Wed Apr 02, 2008 8:18 pm
by bigshot007
Mr.Brightside wrote:
bigshot wrote:Location: RIGHT NEXT TO YOU helping you mod....
that makes me lol a bit.
Your not the first to lol about it. lol :)

Posted: Thu Apr 03, 2008 4:08 am
by Cryticfarm
Andrew is right on this one. I remember making my first weapon and accidentally placing it behind me.