Moving muzzle flash

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bigshot007





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Moving muzzle flash

Post by bigshot007 »

When firing a gun the muzzle flash is in a set place. No duh. How do I move it forward or anyway? I remodeled some guns and now I need to move the flash to the right spot. Can you help?
Last edited by bigshot007 on Wed Apr 02, 2008 7:35 pm, edited 1 time in total.
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CDK908





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Post by CDK908 »

donno if you can in pc but in ce you just move the fire node(long time since i make a weap model) so ye try ce
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shortbusheros4





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Post by shortbusheros4 »

aren't there some sort of XYZ Coordinates you can mess with in hmt?
Last edited by shortbusheros4 on Wed Apr 02, 2008 8:15 pm, edited 1 time in total.
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bigshot007





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Post by bigshot007 »

yeah, I know what your talking about. I think its just for where the projectile starts from.(I am pretty sure)
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{TP}Spartan





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Post by {TP}Spartan »

in eschaton mess with the nodes

dont know which tags tho

but trial and error is your friend
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Mr.Brightside
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Post by Mr.Brightside »

bigshot wrote:Location: RIGHT NEXT TO YOU helping you mod....
that makes me lol a bit.

Don't be lazy. Look into HEK and Harbinger because i've got a hunch that it may be complicated doing this with just PC tools.

Wow.

Use CE. that's all i've got to say.
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Andrew_b




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Post by Andrew_b »

Yeah because that is saved as a node in the weapon model.

3ds max can move em.
bigshot007





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Post by bigshot007 »

Mr.Brightside wrote:
bigshot wrote:Location: RIGHT NEXT TO YOU helping you mod....
that makes me lol a bit.
Your not the first to lol about it. lol :)
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Cryticfarm





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Post by Cryticfarm »

Andrew is right on this one. I remember making my first weapon and accidentally placing it behind me.
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