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Help Adding Dead Grunts and Marines

Posted: Thu Mar 27, 2008 2:27 pm
by The.Only.Assault
Working on a Mod and wanted to know how to add dead bodies like covenant and marines to the map.

I would tell you why but i don't want anyone stealing my idea until I finish. :shock:

So anyways, is it possible to do that. If yes please tell me how or give me a link to a tut.

All i want are dead bodies not ai just dead bodies.

Posted: Thu Mar 27, 2008 2:39 pm
by Loor
Marines you could do, but grunts...not so much.
You would have to PMI the grunt itself then kill it, i think. There is already a dead marine body though. elite too.

Posted: Thu Mar 27, 2008 2:43 pm
by The.Only.Assault
yea it didnt have to specificly be grunts just any.

so there is dead marines and elites?

Do i have to pmi them or something?What Map? :?:

Posted: Thu Mar 27, 2008 2:54 pm
by ryan_mckenzie
PMI them from the a10 map

If you need any help with PMI, just look for tutorials on them here.

Posted: Thu Mar 27, 2008 3:05 pm
by The.Only.Assault
thanks dude....

you helped me in both my problems lol

What mission is a10 anyways?

Posted: Thu Mar 27, 2008 3:11 pm
by peta-182
a10- Pillar of Autumn.
a30- Halo
a50- Truth and Reconciliation
b30- Silent Cartographer
b40- Assault On The Control Room
c10- 343 Guilty Spark
c20- The Library
c40- Two Betrayals
d20- Keyes
d40- The Maw

Posted: Thu Mar 27, 2008 3:20 pm
by The.Only.Assault
thanks lol :D

Posted: Thu Mar 27, 2008 3:22 pm
by Philly
For single player, just move them around it SparkEdit, note the number, add one, and then open that biped reflexive in the scenario of eschaton. Make sure the 'dead' flag is on. :)

Posted: Thu Mar 27, 2008 3:24 pm
by The.Only.Assault
ummmmmm ok :?

First what's eschaton? Where can i Get it?

But i don't need it for single player i want to put it in Bloodgulch.

Posted: Thu Mar 27, 2008 3:34 pm
by Philly
Then PMI them, and place them as scenery high in the air. That way, they die from falling into the place where you want them. Then they disappear. :evil:

Posted: Thu Mar 27, 2008 3:42 pm
by The.Only.Assault
hmm that not a bad idea...lol is there any other way?

Posted: Sun Mar 30, 2008 8:00 am
by XLoneXWolfX
Philly wrote:For single player, just move them around it SparkEdit, note the number, add one, and then open that biped reflexive in the scenario of eschaton. Make sure the 'dead' flag is on. :)
^Do what he said but change the biped to a scenery tag(download eschaton right now if you dont have it).

Posted: Sun Mar 30, 2008 9:08 am
by Cryticfarm
XLoneXWolfX wrote:
Philly wrote:For single player, just move them around it SparkEdit, note the number, add one, and then open that biped reflexive in the scenario of eschaton. Make sure the 'dead' flag is on. :)
^Do what he said but change the biped to a scenery tag(download eschaton right now if you dont have it).
Biped to scenery=phail. Dead biped model to scenery=win.

Posted: Sun Mar 30, 2008 11:00 am
by Andrew_b
yeah just check the dead bipd tag...

Posted: Sun Mar 30, 2008 11:08 am
by XLoneXWolfX
Cryticfarm wrote:
XLoneXWolfX wrote:
Philly wrote:For single player, just move them around it SparkEdit, note the number, add one, and then open that biped reflexive in the scenario of eschaton. Make sure the 'dead' flag is on. :)
^Do what he said but change the biped to a scenery tag(download eschaton right now if you dont have it).
Biped to scenery=phail. Dead biped model to scenery=win.
Then it'd just be a marine/grunt with it's arms sticking out lifelessly :shock: .

Posted: Sun Mar 30, 2008 11:10 am
by Cryticfarm
XLoneXWolfX wrote:
Cryticfarm wrote:
XLoneXWolfX wrote:
Philly wrote:For single player, just move them around it SparkEdit, note the number, add one, and then open that biped reflexive in the scenario of eschaton. Make sure the 'dead' flag is on. :)
^Do what he said but change the biped to a scenery tag(download eschaton right now if you dont have it).
Biped to scenery=phail. Dead biped model to scenery=win.
Then it'd just be a marine/grunt with it's arms sticking out lifelessly :shock: .
Huh? It would exception, scenery can't have bones.

Posted: Sun Mar 30, 2008 12:26 pm
by The.Only.Assault
XLoneXWolfX wrote:
Philly wrote:For single player, just move them around it SparkEdit, note the number, add one, and then open that biped reflexive in the scenario of eschaton. Make sure the 'dead' flag is on. :)
^Do what he said but change the biped to a scenery tag(download eschaton right now if you dont have it).
Ok but is that for single?

because i need it for multiplayer..

will it still work?

and is eschaton the poly edit thingy? :?

Posted: Sun Mar 30, 2008 12:28 pm
by Cryticfarm
The.Only.Assault wrote:
XLoneXWolfX wrote:
Philly wrote:For single player, just move them around it SparkEdit, note the number, add one, and then open that biped reflexive in the scenario of eschaton. Make sure the 'dead' flag is on. :)
^Do what he said but change the biped to a scenery tag(download eschaton right now if you dont have it).
Ok but is that for single?

because i need it for multiplayer..

will it still work?

and is eschaton the poly edit thingy? :?
no, it's a moar awesomer version of HMT.

Posted: Sun Mar 30, 2008 12:41 pm
by The.Only.Assault
Cryticfarm wrote:no, it's a moar awesomer version of HMT.
So many quotes..

anywho...well i downloaded it soemthintg btu it says poly edit eschaton

is that it/

oh and is it for pc or mac?

can u give me a link?

Posted: Sun Mar 30, 2008 3:14 pm
by XLoneXWolfX
Cryticfarm wrote:Huh? It would exception, scenery can't have bones.
You can spawn almost anything with scenery, you can throw biped grenades even.