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Anyone know how to convert .map to wavefront .obj?
Posted: Thu Mar 20, 2008 10:09 am
by ariel_jesus237
I need a program or somethiing that can do that conversion if you know what I'm talking about
Posted: Thu Mar 20, 2008 10:12 am
by Philly
Yes, SparkEdit will do this for you.
Posted: Thu Mar 20, 2008 10:44 am
by Jackle001
It will? That just answered one of my questions.
Posted: Thu Mar 20, 2008 7:43 pm
by ariel_jesus237
Posted: Fri Mar 21, 2008 9:59 am
by ariel_jesus237
anyone know what else besides sparkedit can do this? or if there is a version of sparkedit that does this?
Posted: Fri Mar 21, 2008 11:20 am
by Cryticfarm
ariel_jesus237 wrote:anyone know what else besides sparkedit can do this? or if there is a version of sparkedit that does this?
Eschaton.
Posted: Fri Mar 21, 2008 11:52 am
by ariel_jesus237
yes but eschaton only exports the bsp as an .obj file and does not include a material file (.mtl) that references the textures.
Posted: Fri Mar 21, 2008 12:05 pm
by Cryticfarm
Ce.
Posted: Fri Mar 21, 2008 12:28 pm
by Dark_Destroyer
use the CE tool SBSP extractor to extract all the bitmaps and the bsp to OBJ file.
Posted: Fri Mar 21, 2008 12:46 pm
by Cryticfarm
Dark_Destroyer wrote:use the CE tool SBSP extractor to extract all the bitmaps and the bsp to OBJ file.
It extracts the .mtl for you. You just have to link the material to it. it won't have anydetail maps or anything, so yeah.
Posted: Fri Mar 21, 2008 7:03 pm
by ariel_jesus237
ok im gonna try that
Posted: Fri Mar 21, 2008 7:08 pm
by ariel_jesus237
what is that tool?
Posted: Sat Mar 22, 2008 2:55 am
by Dark_Destroyer
ariel_jesus237 wrote:what is that tool?
Search halomaps.prg for SBSP extractor.
Posted: Sat Mar 22, 2008 8:50 am
by ariel_jesus237
Dark_Destroyer wrote:ariel_jesus237 wrote:what is that tool?
Search halomaps.prg for SBSP extractor.
thanks man, this forum is hard to find stuff lol
Posted: Sat Mar 22, 2008 8:57 am
by ariel_jesus237
um the closest thing ive found is the hek bsp extractor, is that it? can someone just link me it if they have it plz

it would be a great help, also will that tool be able to open the halo PC maps and not just halo CE maps? cuz i want to mod the hangemhigh map not the Halo CE maps
Posted: Sat Mar 22, 2008 9:52 am
by ariel_jesus237
please anyone? closest ive found is halo ce bsp tag converter but i need the .scenario_structure_bsp file or tag or whatever which i dont have and if im not mistake i believe that is a halo 2 file........ where is this so called sbsp extractor ??
Posted: Sat Mar 22, 2008 9:55 am
by bcnipod
nice triple post.
Posted: Sat Mar 22, 2008 10:00 am
by ariel_jesus237
thanks for the help
Posted: Sat Mar 22, 2008 11:13 am
by Andrew_b
Dude...Listen.
PC tools will not give you the materials or textures. CE. BSP Extractor is what you want because why? "I want to extract bsps as a .obj format with materials bla blah."
Emporer_Of_Halomods wrote:Don't Triple Post!
Posted: Sat Mar 22, 2008 11:22 am
by ariel_jesus237
Andrew_b wrote:Dude...Listen.
PC tools will not give you the materials or textures. CE. BSP Extractor is what you want because why? "I want to extract bsps as a .obj format with materials bla blah."
Emporer_Of_Halomods wrote:Don't Triple Post!
sorry for the triple post but i know that is what i want, but WHERE do i get it. i have looked in here to no avail and searched google and halomaps.org but found nothing like it.