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Skin help........

Posted: Fri Mar 14, 2008 7:41 pm
by (}{)alo
ok so for my mod I am having a a bit of a blocking area when uploading BIG skins. such as a planet or clouds. They get put into the game but when I try to put the mask on it comes out........ weird. like not in play. see:


Image

Image

Image

Posted: Fri Mar 14, 2008 8:02 pm
by Cryticfarm
Sig is too tall.

Posted: Fri Mar 14, 2008 8:02 pm
by (}{)alo
can you say something to help me? and I know I'm working on it.

Posted: Sat Mar 15, 2008 5:58 am
by Pepsi
you do know the skies in halo are made of multipul skins and not just one "BIG" one.

example, the galaxy for outerspace is just a small section of the whole thing. you have to edit things like shader masks, cubemaps, water masks to get everything done correctly. its not just "coloring clouds" and im done.

Posted: Sat Mar 15, 2008 11:28 am
by MoDFox
Use the EOF trick so it only applies to the map you want it on.

Posted: Sat Mar 15, 2008 1:16 pm
by CabooseJr
Try editing the alpha of the dds to your liking.