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smoke!

Posted: Thu Mar 06, 2008 4:03 pm
by Death~John
Is there a tutorial somewhere on how to add smoke to say, a crashed pelican scenery? I know that the pelican is it's own scenery, but can I swap the smoke to the log's tag and put logs (really, smoke) on the pelican?

If you can understand the above paragraph, you got a mental cookie from me.

Posted: Thu Mar 06, 2008 4:29 pm
by hiheyhello
yes pmi it from c10, YOU could swap it out or import it in sparkedit and position where you like.

Posted: Thu Mar 06, 2008 5:17 pm
by Death~John
it is scenery? for some reason I thought it was a shader or something.

Posted: Thu Mar 06, 2008 5:22 pm
by hiheyhello
death~john wrote:scenery
yeah its scenery as well as it has a model :?

Posted: Thu Mar 06, 2008 6:28 pm
by Pepsi
a10 has smoke emitters.

Posted: Thu Mar 06, 2008 7:23 pm
by Patrickh
there are plenty smoke emitters but I'M WARNING YOU:

Test them before you PMI, for some of them are horribly disappointing. For example, I once PMIed a 'heavy smoke' emitter into gephy, and it was like a tiny little puff every now and then. You're better off PMIing a bunch so you don't have to worry.