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Modelling help
Posted: Tue Mar 04, 2008 7:28 am
by FrozenMuffinofDoom
Yeah, k, so I was editing the spartan model, I was just moving the Vertex pieces of the sun shade on the helmet to make it look like an ODST. But when I try to import back into Halo, it says too many Verticies. Plz Help!!!
Posted: Tue Mar 04, 2008 10:37 am
by Philly
Use misfit modeller. That's all I can say. Remember to uncheck the 'save normals' box when saving!
Posted: Tue Mar 04, 2008 2:36 pm
by FrozenMuffinofDoom
does it work like Milkshape? like selecting vertex's and moving them?
Posted: Tue Mar 04, 2008 4:16 pm
by Guest
FrozenMuffinofDoom wrote:does it work like Milkshape? like selecting vertex's and moving them?
yes
Posted: Tue Mar 04, 2008 4:35 pm
by FrozenMuffinofDoom
k thx mans
Posted: Tue Mar 04, 2008 5:08 pm
by FrozenMuffinofDoom
just tried misfit, I can't select a vertex for a strange reason, only multiple items, and it still says this when I try to import back into HMT:

Posted: Tue Mar 04, 2008 5:45 pm
by bcnipod
well it quite clearly explains what is happening.
Posted: Tue Mar 04, 2008 5:51 pm
by FrozenMuffinofDoom
Well, I'm just moving vertex's, why does that happen?
Also, I edited a few other models, and those work, but not the Spartan. Y?
Posted: Wed Mar 05, 2008 9:31 am
by Philly
Fun fact: The plural of 'vertex' is 'vertcies'.
Extract some clean models and start again. Select verticies using the 'select verticies' tool, and move them using the 'move' tool. Then save the model and uncheck the first box. I don't like to be patronising, but it's not rocket science.