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Modelling help

Posted: Tue Mar 04, 2008 7:28 am
by FrozenMuffinofDoom
Yeah, k, so I was editing the spartan model, I was just moving the Vertex pieces of the sun shade on the helmet to make it look like an ODST. But when I try to import back into Halo, it says too many Verticies. Plz Help!!!

Posted: Tue Mar 04, 2008 10:37 am
by Philly
Use misfit modeller. That's all I can say. Remember to uncheck the 'save normals' box when saving!

Posted: Tue Mar 04, 2008 2:36 pm
by FrozenMuffinofDoom
does it work like Milkshape? like selecting vertex's and moving them?

Posted: Tue Mar 04, 2008 4:16 pm
by Guest
FrozenMuffinofDoom wrote:does it work like Milkshape? like selecting vertex's and moving them?
yes

Posted: Tue Mar 04, 2008 4:35 pm
by FrozenMuffinofDoom
k thx mans

Posted: Tue Mar 04, 2008 5:08 pm
by FrozenMuffinofDoom
just tried misfit, I can't select a vertex for a strange reason, only multiple items, and it still says this when I try to import back into HMT:
Image

Posted: Tue Mar 04, 2008 5:45 pm
by bcnipod
well it quite clearly explains what is happening.

Posted: Tue Mar 04, 2008 5:51 pm
by FrozenMuffinofDoom
Well, I'm just moving vertex's, why does that happen?
Also, I edited a few other models, and those work, but not the Spartan. Y?

Posted: Wed Mar 05, 2008 9:31 am
by Philly
Fun fact: The plural of 'vertex' is 'vertcies'. :P
Extract some clean models and start again. Select verticies using the 'select verticies' tool, and move them using the 'move' tool. Then save the model and uncheck the first box. I don't like to be patronising, but it's not rocket science.