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Spiker Help

Posted: Thu Feb 21, 2008 7:39 am
by FrozenMuffinofDoom
ok, I already made a spiker, to replace the needler. The first time I did it, the person was hurt and the needles stayed, when I had to redo, I had to make the needles asplode agen, I forgot how I made it not explode, plz help...

Oh, yeah, if you have a GOOD spiker model and animation, can I has it???

Posted: Thu Feb 21, 2008 12:13 pm
by halo3o3
im pretty sure you just null the explosion effect tag in hht, under the actual weap, not the actual affect, so you go to teh needler and null it there

Posted: Fri Feb 22, 2008 7:40 am
by FrozenMuffinofDoom
thx