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I Need Un-Rebuilt Ai Modding Help

Posted: Fri Feb 08, 2008 12:54 pm
by Jordie
Ok heres the situation,i've made AI's that shoot out of my pistol that are in warthogs on the campain map 'Halo' and they drive,shoot but if they fall out of there warthog they just stand there and snipe and get stuck by plasma grenades.

By the way if you post any help advice that needs the 60 plugin pack i have it so...

Thankyou for your time and i appreciate it if you help me.Thanks again.

Posted: Fri Feb 08, 2008 6:41 pm
by Patrickh
It's probably because they have no reason to move. Go into the actr and actv tags and check any boxes that have to do with charging/berserking, also you can optionally increase their sight ranges etc. Just scan through those two tags and edit them to make them, well, better. The AI you spawned out of your pistol obviously are not scripted or anything, and will therefore be dumb as a post. An easy way to get a decent match in PC is to make them insane and aggressive. :wink:

Posted: Fri Feb 08, 2008 8:14 pm
by reanimation-06
Open up a campaign map in HHT, and save some actr/actvs. Make sure they are small (as in grunt or such). Inject them into your non rebuilt actr/actv, and edit thier options in HMT to make then stronger.

Posted: Sat Feb 09, 2008 2:56 am
by Jordie
Patrickh wrote:It's probably because they have no reason to move. Go into the actr and actv tags and check any boxes that have to do with charging/berserking, also you can optionally increase their sight ranges etc. Just scan through those two tags and edit them to make them, well, better. The AI you spawned out of your pistol obviously are not scripted or anything, and will therefore be dumb as a post. An easy way to get a decent match in PC is to make them insane and aggressive. :wink:
Well i did do that i made them beserk and i made the hearing 100 and sight 5 is that enough?