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is there a way?

Posted: Sun Feb 03, 2008 1:06 pm
by Twili
when you have AIs in the warthog, and you kill the AIs, is there a way to have the AIs come back into the warthog when it respawns?

Posted: Sun Feb 03, 2008 1:15 pm
by Philly
Oh dear.
Firstly, don't ask questions in this section. This section is for tutorials. You put tutorials in the tutorials section. Tutorials go in the tutorials section, not questions. Secondly, be more specific when asking questions. State what level you are using, what you are doing, ect...
Thirdly, your sig is 3 pixels high over the limit.

Hope I helped. :P

Posted: Sun Feb 03, 2008 1:17 pm
by Twili
Philly wrote:Oh dear.
Firstly, don't ask questions in this section. This section is for tutorials. You put tutorials in the tutorials section. Tutorials go in the tutorials section, not questions. Secondly, be more specific when asking questions. State what level you are using, what you are doing, ect...
Thirdly, your sig is 3 pixels high over the limit.

Hope I helped. :P
1.im sorry i made a wrong topic in the wrong section
2.i am using bloodgulch, and when ever i kill the AIs i put in, they don't come back, so i have to restart the game. I need help
3.im sorry, i didn't know that either

Posted: Sun Feb 03, 2008 1:31 pm
by Philly
PM a moderator and request to get this moved to the modding discussion if you like...

Anyway, they should respawn in the vehicle when the vehicle respawns.

Posted: Sun Feb 03, 2008 1:33 pm
by bcnipod
did you read the tutorials i directed you to? those should have everything you are looking for.

Posted: Sun Feb 03, 2008 2:19 pm
by Twili
bcnipod wrote:did you read the tutorials i directed you to? those should have everything you are looking for.
i know, but none of them explained how to make AIs come back
philly wrote:Anyway, they should respawn in the vehicle when the vehicle respawns.
They don't for some reason

Posted: Sun Feb 03, 2008 2:39 pm
by MoDFox
http://forums.halomods.com/viewtopic.ph ... 28&t=52162

There you go. Its the last section of the Tut.

Posted: Sun Feb 03, 2008 3:15 pm
by Twili
MoDFox wrote:http://forums.halomods.com/viewtopic.ph ... 28&t=52162

There you go. Its the last section of the Tut.
its good, but it doesn't quite explain my problem

Posted: Sun Feb 03, 2008 5:11 pm
by Andrew_b
yes if you follow my tut...you switch it with a weapon. and also if you want to check your pm box...i explained it in no detail at all...

Posted: Sun Feb 03, 2008 5:24 pm
by reanimation-06
Andrew, the only thing a bit problematic with your tut that I didn't point out in the earlier days is that the weapons can't be turned over to thier side in sparkedit like how vehicles can be flipped over to make the AI fall out.
You have to specifically place the weapon near a ledge or cliff so the vehicle slips and AI fall out, rather than just stay in the vehicle.

And while we are on the topic, I'v noticed that comander elites with energy swords always spawn without a weapon using this method. Thier energy sword disappears as soon as they fall out of the vehicle, and the walk around unarmed. Any way to fix this?

Posted: Sun Feb 03, 2008 5:57 pm
by Andrew_b
well the reason why i chose to use weapons....is because they run off of an itmc...which can be changed in the ammount of time they respawn...which means if you want alot of ai, or some...you could do it.

Posted: Sun Feb 03, 2008 8:50 pm
by Mr.Brightside
Twili wrote:
MoDFox wrote:http://forums.halomods.com/viewtopic.ph ... 28&t=52162

There you go. Its the last section of the Tut.
its good, but it doesn't quite explain my problem
If you switch it with a weapon, that makes it invisible though. you must swap with an ITMC if i'm correct.

Posted: Mon Feb 04, 2008 1:24 pm
by Twili
Mr.Brightside wrote:
Twili wrote:
MoDFox wrote:http://forums.halomods.com/viewtopic.ph ... 28&t=52162

There you go. Its the last section of the Tut.
its good, but it doesn't quite explain my problem
If you switch it with a weapon, that makes it invisible though. you must swap with an ITMC if i'm correct.
i tried that, some of the vehicles were invisible and dead, meaning you can't move the hog. AND, for some reason, these warthogs respawn outta nowwhere! wierd :?

Posted: Mon Feb 04, 2008 1:28 pm
by Philly
This is to do with gametype settings, I believe.

Posted: Mon Feb 04, 2008 2:00 pm
by Twili
Philly wrote:This is to do with gametype settings, I believe.
i don't think so