injecting models - not working?
Posted: Fri Feb 01, 2008 8:05 am
I've been following the tutorial for Exporting-editing-Injecting models, and I've been having troubles... the project i am currently working on is "Halo 3 new Armor" basically I've been editing MC so that he looks like the New armors of Halo 3 (its going to be able so that you just use a different plugin for a different suit) but I have problems Injecting them into the Maps can you help me?
Tutorial I am using:
Exporting/Importing Models by Totakeke
In this tutorial, we are going to export the Warthog model, edit it, and import it back in Blood Gulch.
1. Open bloodgulch.map in HMT. Scroll down to the mod2 section and look for the vehicles/warthog/warthog. Save the meta nonrecursively onto the desktop.
2. Open OBJConverter and click on the Open button. Choose bloodgulch.map, and then select the meta you saved onto your desktop.
3. Now, make sure that the Geometries tab at the bottom is selected, and select the first geometry in the list in the middle of the window, then select Geometry 1 and then part 0. Click on the
Tutorial I am using:
Exporting/Importing Models by Totakeke
In this tutorial, we are going to export the Warthog model, edit it, and import it back in Blood Gulch.
1. Open bloodgulch.map in HMT. Scroll down to the mod2 section and look for the vehicles/warthog/warthog. Save the meta nonrecursively onto the desktop.
2. Open OBJConverter and click on the Open button. Choose bloodgulch.map, and then select the meta you saved onto your desktop.
3. Now, make sure that the Geometries tab at the bottom is selected, and select the first geometry in the list in the middle of the window, then select Geometry 1 and then part 0. Click on the