How do i make MC hold no weapons?

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guysullavin





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How do i make MC hold no weapons?

Post by guysullavin »

I was wondering how you did this...
i have asked this question before and have had the response of "you have to null-out the weapon" except i have no idea how to do that... please help!
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MoDFox





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Post by MoDFox »

Okay here you go.

1. Open your map in Eschaton
2. Click the Dependancy swapper tab
3. Go to Bipd and choose the cyborg\cyborg_mp
4. click the weapons and null them out
5. create a custom gametype and make the weapons set to Generic.
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Philly




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Post by Philly »

Change all the weapons that you don't want him to hold to 'Banshee/Ghost/Wraith Gun'. Or just copy the meta of one of those weapons over the weapons you don't want him to hold. Even if you start a game with these weapons, MC will not hold them.
Full enough answer?

Edit: To the guy who posted before me, that's not how it's done. There are dependencies to swap in the scenario that will make you start the game with no weapons. Sorry for the confusion. :wink:
For anybody still wondering where FTD has gone, here it is.
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Post by bcnipod »

just a question. does that apply even in custom gametypes?
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Post by Mr.Brightside »

MoDFox wrote:Okay here you go.

1. Open your map in Eschaton
2. Click the Dependancy swapper tab
3. Go to Bipd and choose the cyborg\cyborg_mp
4. click the weapons and null them out
5. create a custom gametype and make the weapons set to Generic.
No, philly, MoDFox was right. I've done that countless times for Hog wars maps for my dedicated server that i used to have up.
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Post by bcnipod »

Mr.Brightside wrote:
MoDFox wrote:Okay here you go.

1. Open your map in Eschaton
2. Click the Dependancy swapper tab
3. Go to Bipd and choose the cyborg\cyborg_mp
4. click the weapons and null them out
5. create a custom gametype and make the weapons set to Generic.
No, philly, MoDFox was right. I've done that countless times for Hog wars maps for my dedicated server that i used to have up.
both methods are correct.
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Post by Pepsi »

or you can do it a more profound way without modding anything..

http://youtube.com/watch?v=M6DVPMNm7Mg
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Post by bcnipod »

Pepsi wrote:or you can do it a more profound way without modding anything..

http://youtube.com/watch?v=M6DVPMNm7Mg
lol nice fitting music. also "OMG PEPSI IS NOT USING FTW!" sorry had to say that.
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Post by guysullavin »

Does anyone have a Blood Gulch backup i can borrow? I accedentally used my last one :oops:

EDIT: nm, i found one in my trash 8)
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Post by bcnipod »

about to say, not the right place.
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Post by guysullavin »

woot, thanks MoDFox!
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Post by MoDFox »

Haha, you're welcome.
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Post by minimario1315 »

this is what i do, I find it the simplest. I use hht, not eschaton, and go to the biped tag and null out the two weapons. Basically the same as eschaton but without eschaton... should be the last two. Then you require a generic weapon gametype. The "classic" gametypes all are generic I believe.
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