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flying hog

Posted: Mon Jan 28, 2008 3:06 pm
by Dust'nmud
ok another newb question if it is :lol:
i want the warthog to fly like a banshee, exactly like one physics turning etc. but with the 3 seats of the original warthog, so far i got the warthog to fly like the shee, but with out the other 2 seats

Posted: Mon Jan 28, 2008 3:11 pm
by bcnipod
so you want the hog to fly like a shee and have 3 seats?

Posted: Mon Jan 28, 2008 5:53 pm
by Dust'nmud
in a nut shell ya

Posted: Tue Jan 29, 2008 8:51 am
by Philly
You just check the pelican box if I remember correctly. :?

Posted: Tue Jan 29, 2008 10:07 am
by Dust'nmud
well when i did it flew like a pelican not a banshee and it did not let me sit in passenger or gunner

Posted: Tue Jan 29, 2008 11:12 am
by bcnipod
hmmm. create a new tag mb? make a new meta file that has this.

Posted: Tue Jan 29, 2008 2:00 pm
by Dust'nmud
ok by new tag what do you mean? im not a noob modder, but im not like DECOY or stuff, i can do some basic stuff but this is new to me

Posted: Tue Jan 29, 2008 2:36 pm
by Mr.Brightside
Dust'nmud wrote:ok by new tag what do you mean? im not a noob modder, but im not like DECOY or stuff, i can do some basic stuff but this is new to me
That made me laugh.

You can't even make a flying warthog and say your NOT new to modding? heh.

Posted: Tue Jan 29, 2008 3:51 pm
by Dust'nmud
ok i should tell you what i've been able to do so far i've got it to fly but i cant get the other two seats so i can make the warthog fly!

Posted: Tue Jan 29, 2008 5:26 pm
by minimario1315
well to get it to fly like a banshee, you could swap the shee model with the hog, but it would be tilted to the sky, if I am correct. About the two seats, I believe you would need to do a lot of modding in hht, hmt, etc... Or you just make the tags in CE and convert... but yeah, flying hogs is like the first thing I ever did, other thna AR shoots rockets XD

Posted: Tue Jan 29, 2008 5:27 pm
by Patrickh
Mr.Brightside wrote:
Dust'nmud wrote:ok by new tag what do you mean? im not a noob modder, but im not like DECOY or stuff, i can do some basic stuff but this is new to me
That made me laugh.

You can't even make a flying warthog and say your NOT new to modding? heh.
just help him >_>

Posted: Tue Jan 29, 2008 5:44 pm
by bcnipod
Patrickh wrote:
Mr.Brightside wrote:
Dust'nmud wrote:ok by new tag what do you mean? im not a noob modder, but im not like DECOY or stuff, i can do some basic stuff but this is new to me
That made me laugh.

You can't even make a flying warthog and say your NOT new to modding? heh.
just help him >_>
yeah seriously. we are back to the old Mr. Brightside.

Posted: Tue Jan 29, 2008 5:53 pm
by Mr.Brightside
The old mr.brightside? I changed?

uh, k then.

fine i'll help. Swap all the dependencies to the banshee's. EXCEPT the model, coll, and the anim dependencies. Now, use the 64 plugin pack, copy everything from the banshee's vehicle tag to the warthog's vehicle tag. except for the seat names.

there you go.

Posted: Tue Jan 29, 2008 8:27 pm
by Dust'nmud
Thx its exactly what i wanted but the gunner wont turn the gun around and let alone shoot, i tried puttin the driver shooting the gun but still wont work. but other than that it flys like a dream! thx everyone, and to you brightside

Posted: Tue Jan 29, 2008 9:07 pm
by Patrickh
what you want to do is only swap the physics and trak tags, then change the meta to that of the banshee. worked fine for me. il pm you the meta and you can just inject it and be done.

Posted: Wed Jan 30, 2008 12:24 pm
by bcnipod
Mr.Brightside wrote:The old mr.brightside? I changed?

uh, k then.

fine i'll help. Swap all the dependencies to the banshee's. EXCEPT the model, coll, and the anim dependencies. Now, use the 64 plugin pack, copy everything from the banshee's vehicle tag to the warthog's vehicle tag. except for the seat names.

there you go.
I was making a crude reference to the time where you would complain that everyone made crap stuff, even if it was their best effort.