How many needles?

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Moggeth





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How many needles?

Post by Moggeth »

I'm looking at making a needler-sniper rifle...thing.... sort of.... and I basically just need to know how I can change the needler detonation to one needle impact.

Many thanks in advance.
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Spartan1337
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Post by Spartan1337 »

you change the det flag (I think theres a on impact) and the 0 projectile click the single fire flag.
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Mr.Brightside
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Post by Mr.Brightside »

Spartan1337 wrote:you change the det flag (I think theres a on impact) and the 0 projectile click the single fire flag.
No.

You go into the projectile's effect tag in HHT or Eschaton, and you swap the dependencies accordingly.
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UPS





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Post by UPS »

Hmm..
How could you change how many needles it needs for it to explode?
Just wondering tbh..
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[IA]Paul




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Post by [IA]Paul »

I believe it's seven.
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Post by MoDFox »

Just wanted to say, Moggeth. Your signature is too wide. max is 500px
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halo3o3





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Post by halo3o3 »

[IA]Paul wrote:I believe it's seven.
In halo 3, i think the only way of making it like halo 3 is CE or in PC give the needles a collision and make it's health 0.7, and change the damage radius of the needler imact to 0.1 maybe and give it a damage value or 0.1 and mess around with the explosion I haven't tried this nor think i will for a little, I'm a bit 2 lazy :wink: lol
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UPS





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Post by UPS »

UPS wrote:Hmm..
How could you change how many needles it needs for it to explode?
Just wondering tbh..
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shortbusheros4





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Post by shortbusheros4 »

Well you could just be simple and go into weapons and make the sniper rifle fire like 10 projectiles at once. with the snipers spread being as is you wouldn't even notice that you're shooting so many projectiles, but you would still be getting the desired effect. =)
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swampyevilnut117




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Post by swampyevilnut117 »

Wait i think i remember seeing in HMT, if you use Phenoms 64 plugins, um in the projectile tag for the needle I remember seeing something like super explosion or collision or something and it should be set to between 10-like 12 i think.

Edit that and set it to 1 and that should do it :)

Thats for that explosion when all the needles are clumped together in a live host body.
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