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How do i get the wraith projectile into bg?

Posted: Sat Nov 29, 2003 6:24 am
by staticx57
how do i?

Posted: Sat Nov 29, 2003 6:48 am
by DankButter
i've seen this topic at least twice.

try seaching first.

Posted: Sat Nov 29, 2003 7:39 am
by DrLime
Batch extract a map, then extract all of the meta for the Wraith. Then, edit the paths. M'kay?

Posted: Sat Nov 29, 2003 7:58 am
by Edwin
you could also just extract the metadata for the wraith mortar and import that, much less hassle (you import the whole wraith you have 50+ files you have to MANUALLY add into their respective directories in the bloodgulch extraction.) Then, just rebuild Gulch using the "add" option att the bottom to add the wraith mortor's main meta file.

Posted: Sat Nov 29, 2003 1:46 pm
by staticx57
i dont understand that :oops:

Posted: Sat Nov 29, 2003 1:58 pm
by Hivemind
go to the hmt section, and make sure u have hmt3

Posted: Sun Nov 30, 2003 12:18 am
by DankButter
staticx57 wrote:i dont understand that :oops:
im not trying to be an ass or anything, but if thats too complicated you might want to wait for the SDK.