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Modeling injection problem
Posted: Sat Nov 17, 2007 11:02 pm
by SonicToxyn
Ookay, I tried injecting an AR Model, first couple times, fucked up, read tut, couldn't figure that out, so found a different one on projectonlinegaming.com, it worked a little better. The model worked, but with one little downfall. It made the 3rd person different, and not the first person
Picture of sad attempt D;
Posted: Sat Nov 17, 2007 11:15 pm
by Altimit01
You do know there's a different mod2 meta for first person than for 3rd person right? So if you wanted a new first person AR, you'd have to use mod2: weapons\assault rifle\fp\fp. I can't tell since the pic is dark but that's the model you wanted right, just applied to 3rd person not first?
Posted: Sat Nov 17, 2007 11:19 pm
by SonicToxyn
Yeah, sorry about that, the pic was taken inside one of the BG Bases, and the model skin is relatively dark itself. So for the FP model, I just do everything the same, just with the... Yeah, you get what I mean.
Posted: Sat Nov 17, 2007 11:27 pm
by Altimit01
Yeah exactly. You have to do everything you did which seems right, but for the \fp\fp mod2 tag which is the first person version. Different mod2 tags so they can have lots of detail on one of them.
Posted: Sat Nov 17, 2007 11:34 pm
by SonicToxyn
xD Thank you dude, you have helped me realize the mistake I made so many time befor (aswell as I had asked befor in a different thread, but that was for Third person apparently o.O)
Posted: Sat Nov 17, 2007 11:55 pm
by SonicToxyn
Ookay, I have another problem. The model works fine, doesn't screw up accept for one thing, it's missing the whole middle part
Yet another screw up picture
Posted: Sun Nov 18, 2007 1:25 am
by assassinator
hmmm i think thats the problem with ur bitmaps file or it could be sumthing else
Posted: Sun Nov 18, 2007 7:33 am
by DeadHamster
yeah, either what he said or that your model is going through the floor because you did the FP HHT swap.
If you swap the third person model with the First person, it messes up the collision model on it, because it still has the 3P when the models in FP.
Posted: Sun Nov 18, 2007 9:24 am
by SonicToxyn
Well, After I posted that, I realized that I still hadn't fixed what I did befor. So I replaced the map with a fresh one and started again. I would have to say that it is the bitmaps, because what my model looks like looks nothing like what it's supposed to.
Another screw up >=O
Yeah, thats what mine looks like;
The Original:
The Original
Posted: Sun Nov 18, 2007 11:20 am
by Altimit01
Could possibly be an issue with the faces. Although if you're using that model, I don't really see why since it should be correct.
Posted: Sun Nov 18, 2007 11:26 am
by SonicToxyn
It's happened to most models I use
Edit:
Okay all of them.
Posted: Sun Nov 18, 2007 1:43 pm
by SonicToxyn
Would the error be in the steps I took?