HMT Texture Scrambling..

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jngrow





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Joined: Sat Jan 06, 2007 1:30 am

HMT Texture Scrambling..

Post by jngrow »

Hey, I just wanna say hi, one of my first posts on these forums.

Anyways, all I wanted to do was inject a new AR texture, and it works fine. But then, a bunch of textures related to the AR become corrupt, scrambled, and messed up with traces of my new injection. When I try to revert, or even inject another texture into those, nothing happens, or the new injection effects everything else (Ex. AR Diffuse now has traces of purple because I try to inject multipurpose.) Here's a screen.

Image
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{TP}Spartan





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Location: In a place,with some people,and an xbox.OMG THIS GUY HAS AN XBOX.

Post by {TP}Spartan »

Whenever thay "corrupt" i just re-inject the clean files
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kewlhotrod





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Post by kewlhotrod »

I've had something like this, but mine was screwed screwed, all the images in -game got screwed. I was messing with the bitmaps in ui.map... don't ever do that, if you mess up you'll have to reinstall the game, there's no reverting it possible. But all my images looked scratched out. ALL of them but the MC's and Levels, it sucked, lol.
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75th_Ranger





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Joined: Fri Jul 20, 2007 2:28 pm

Post by 75th_Ranger »

duno mate, sorry, but if your trying to inject a multipupose, shouldn't it be DXT 3 or 5??
jngrow





Posts: 9
Joined: Sat Jan 06, 2007 1:30 am

Post by jngrow »

thanks for the multipurpose tip, but dang. I was hopin someone had a solution.
75th_Ranger





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Post by 75th_Ranger »

hey again, rite i will try to help you as much as i can,

one question are you trying to make a new skin for the rifle, or a multipupose for shaders?...

first of all start fresh (get the old bitmaps.map from cd or a back up and put it in your maps directory)

now i saw in your screen shot that you made the file 1024 x 1024, i'm not too sure about the pixel size so for now i would back up the skin you want to inject and make a copy sized 512 x 512

now in HMT go to the [Bitm] tag and scroll to"weapons\assault rifle\fp\bitmaps\assault rifle_fp"

inject your texture.... but it must be a .dds file with the DXT 1 format for the AR skin, a notice should come up asking if you want to resize it click yes, dont worry if it doesnt, it should say that the process was sucsesfull.

thats all, go in game or on spark edit to check the new skin and it should be fine.

i wouldnt worry about the multipurose too much, if it has two smaller pics of your new texture above it, i wouldnt worry about that either.

i would also recommend getting the improved multipupose pack, available here http://forums.halomods.com/viewtopic.php?t=43648, which makes everything including the AR look much nicer!!!

i hope this helps, if there's spelling mistake's i appologise :D tired! :D
jngrow





Posts: 9
Joined: Sat Jan 06, 2007 1:30 am

Post by jngrow »

thank you very much, I'll try that right now, gotta get meh backups and resize though :P

EDIT: WOOOOOOO! yes. Thank you. I already got my sessy AR skin in, and I also put multipurposes in (DXT1 worked, dunno how).
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