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Adding Weapons Onto MP Map

Posted: Fri Aug 31, 2007 11:36 am
by DeadHamster
I know how to duplicate weapons using a rebuild, My question is if there's anyway to add these weapons into the map without replacing another weapon, or using CE.

I know on SP maps you could duplicate the weapon and then swap it in Sparkedit, but it doesnt work the same way on MP maps.

Posted: Sat Sep 01, 2007 6:58 am
by phoenix
nope , i dont think so.Its the same...I did this many times.Ctrl+c then swap.Thats all.

Posted: Sat Sep 01, 2007 11:23 am
by DeadHamster
Andrew B wrote: this is what you do....in hmt you click the weapon. and at the top of hmt there are three boxes like

"weap, obje, yyyy" or something. change those to vehi obje yyyy (weird looking y's.)

now click save, and the weapon will move to a vehicle.

no open sparkedit. click tools->import tag into scenario, and input a vehicle tag that is the weapon

Thanks very much to andrew b for that. There's the answer if anyone else needs it.

Posted: Sat Sep 01, 2007 12:18 pm
by Philly
Arrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrg!

Sorry, it took me ages to figure that out.

Posted: Sat Sep 01, 2007 12:21 pm
by DeadHamster
haha, I had no clue how I even might get this to possible theoritically work. And when he told me this, i was so mad at myslef for not getting it, i read so many things about adding veichles as scenery, and I dont know why i didn't think of this as working too