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16x Zoom
Posted: Thu Nov 27, 2003 9:22 pm
by Darkgamer
Ive heard u can get 16x zoom but now i ask u HOW do i get it
Posted: Thu Nov 27, 2003 9:24 pm
by Gamja
hmt my man, hmt
edit a weapon's zoom function. if it has no zoom, change the # of zooms to any number. I gave my pistol up to 16x zoom on SC demo this way.
man, it pwns the sniper. XD
Re: 16x Zoom
Posted: Thu Nov 27, 2003 10:26 pm
by DankButter
Darkgamer wrote:Ive heard u can get 16x zoom but now i ask u HOW do i get it
man you really were livin in a cave werent you.
Posted: Fri Nov 28, 2003 5:26 pm
by GosTBorD
ok, get the program HMT3 program from the website (it is there) open up ur map, and in the list, look for the weapon one, open that one up and look for a weapon and put a zoom 16x on it, but be sure to put atleast 2 or 3 levels of zoom in. Obiously the possibilities are endless (200 zoom in

)
ex:
Zoom Levels: 2
Minimum Zoom: 2
Maximum Zoom: 16
THERE!

Posted: Fri Nov 28, 2003 5:34 pm
by Deadly_Shadow
1. Open Halo Map Tools 3 If You Wish To Do It The Easy Way.
2. Open A Map.
3. Go Under Weapons And Select A Weapon.
4. At Panel On Right You Should See Zoom Levels, Maxium Zoom, and Minium Zoom.
5. Edit As You Wish And Enjoy.
Posted: Fri Nov 28, 2003 5:35 pm
by DankButter
i tried 3 levels with the sniper and it froze the game.
Posted: Fri Nov 28, 2003 5:39 pm
by Ang88
same thing happened to me
Posted: Fri Nov 28, 2003 5:44 pm
by Deadly_Shadow
Well... 16x Zoom Was Made. Yes. We all know. We have done it with with AR and more. But why doesn't it work with the Rocket Launcher, Sniper, Pistol, ect? The ones that already have zoom. Well that is because when u change it with ar it zooms in but it doesn't give u that screen. The one where it says 2x and everytin when u zoom in. So when changin to 16x there is no error because it doesn't use the 16x screen. But wait. The Pistol and ect use that screen and the 16x screen wasn't made. Well. Then they don't. You can't have that 16x screen if it wasn't made. It's like.. Umm, you can't eat an apple if you don't have one.
Ie: Pistol has that screen and 16x screen wasn't made so it locks up.
Teh ar doesn't use that screen so it can use 16x zoom.
Posted: Fri Nov 28, 2003 5:48 pm
by Gamja
hmm, my 16x zoom worked fine for my pistol...
Posted: Fri Nov 28, 2003 5:51 pm
by Deadly_Shadow
Maybe in HMT3 but in Hex Editor it screws up. HMT3 transfers all nesecarry data reguired to not give u an exception error. Hex Editor is just changing 0000000000000 into 0040 0041 0050 or whatever! HMT3 is bound to work.
Posted: Fri Nov 28, 2003 5:55 pm
by Gamja
i tried giving the sniper 20x zoom but it froze...
16x might work tho.
Posted: Fri Nov 28, 2003 5:57 pm
by Deadly_Shadow
Uh... 20x isn't even programmed into the game...
Posted: Fri Nov 28, 2003 5:59 pm
by DankButter
20x is just way too much anyway, so is 16x really. 12 would be great on a sniper with 2x, 8x, and 12x. too bad it cant work.
Posted: Fri Nov 28, 2003 6:01 pm
by Deadly_Shadow
Nah. 10x was to powerful because you could snipe bases from middle of bg. That's why bungie probably changed it. 8x is perfect. 12 would be overpowered.
Posted: Fri Nov 28, 2003 6:05 pm
by Gamja
Deadly_Shadow wrote:Uh... 20x isn't even programmed into the game...
lol! dumb me.

Posted: Sat Nov 29, 2003 4:52 pm
by Haloking
Why would you even want to pust a zoom on the other weapons? They arn't accurate enough to take the time to modify them to have zooms. All I'm saying is, why spend five minutes to put binoculars on an assault riffle?
Posted: Sat Nov 29, 2003 4:53 pm
by Hivemind
casue u can change the accuracy with hmt 3 now... thats y
Posted: Sat Nov 29, 2003 4:58 pm
by WaLKa
Hivemind wrote:casue u can change the accuracy with hmt 3 now... thats y
tru dat
Posted: Sat Nov 29, 2003 6:53 pm
by Haloking
I apologize for my my flame up. Should have thought it through before jumping the gun on things.
Posted: Sat Nov 29, 2003 6:57 pm
by WaLKa
HaloKing wrote:I apologize for my my flame up. Should have thought it through before jumping the gun on things.
glad to hear it