I need help for my Hunter AI!
Posted: Mon Apr 26, 2004 9:22 pm
I am making a Hunter AI in Wizard. He's perfect except for three things:
-I don't know how to make him spawn, let alone respawn when killed. I think it has something to do with vehicles, so can someone please fill me in? and also, is there a way to do this without the vehicle being in the map? Or at least in an inaccessible part? Because I don't want messages like "Press 'E' to flip Warthog" as I walk around.
-For some reason, no matter what I did, the rebuilt map was missing "hunter.actr.meta" and "hunter major.actv.meta". Why? Isn't that what makes him "smart"? (Smart: able to act like a SP Hunter.)
-Is it possible to:
a) Make each kill on "Bob" count towards your score and kills, so it says something like Kills-12 Deaths-4 rather than Kills-0 Deaths-4?
b) Make a plugin to alter the behaviour of something, so you can make Hunters automatically pick up active camo or overshields (Note: as Hunters don't have shields, an overshield should give them a temporary one) or health packs? If you know how, or at least want to try, please do, and PM me on progress.
*Bob walks to active camo*
*Bob picks up active camo and cloaks*
*SMACK! CRUNCH! SPLAT!*
"Hunter was owned by Bob"
Oh yeah, as a side note, Bob isn't ridiculously strong. He is 40 hitpoints stronger than a normal Hunter, his acurracy is cranked up a bit, and he does a bit more damage. But he's not invincible.
-I don't know how to make him spawn, let alone respawn when killed. I think it has something to do with vehicles, so can someone please fill me in? and also, is there a way to do this without the vehicle being in the map? Or at least in an inaccessible part? Because I don't want messages like "Press 'E' to flip Warthog" as I walk around.
-For some reason, no matter what I did, the rebuilt map was missing "hunter.actr.meta" and "hunter major.actv.meta". Why? Isn't that what makes him "smart"? (Smart: able to act like a SP Hunter.)
-Is it possible to:
a) Make each kill on "Bob" count towards your score and kills, so it says something like Kills-12 Deaths-4 rather than Kills-0 Deaths-4?
b) Make a plugin to alter the behaviour of something, so you can make Hunters automatically pick up active camo or overshields (Note: as Hunters don't have shields, an overshield should give them a temporary one) or health packs? If you know how, or at least want to try, please do, and PM me on progress.
*Bob walks to active camo*
*Bob picks up active camo and cloaks*
*SMACK! CRUNCH! SPLAT!*
"Hunter was owned by Bob"
Oh yeah, as a side note, Bob isn't ridiculously strong. He is 40 hitpoints stronger than a normal Hunter, his acurracy is cranked up a bit, and he does a bit more damage. But he's not invincible.