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How to make vehicles fly. + Mod ideas

Posted: Wed Nov 26, 2003 9:38 pm
by BaronvonTito790
Ok, for blood gulch, i want to make the gun turrets fly. I tried changing the turret physics in hex to banshee physics, and it didnt work. Any help on how to make them fly?


AND

Any mod ideas? something simple though.

idea

Posted: Wed Nov 26, 2003 9:47 pm
by GosTBorD
ever heard of dragonball Z?
i had an idea where all the weapons were energy based (easy) with blasts n such, and the speed for the player is really fast (everything would be fast) 400% shields, infinte grenades etc. . I just started hex editing and i had lots of fun with an assault rifle shooting plasma cannon rounds :twisted: .

making the MC's speed going fast might be hard, (and maybe some gravity reduction) i havent tinkered with speed yet but i will.

and about making ur vehicles flying... i havent tried this yet but you should try swapping the banshee value with.. lets say, a ghosts value (in hex editing).
dont blame me if this dosent work :?


**EDIT** response to jce108: ehhhh cmon i was gonna do that too! lol. ok cool thanks, but i want the assault rifle to have the wraith mortar blasts :twisted: i dont know how to inject stuff :x...

Posted: Thu Nov 27, 2003 6:00 am
by jce108
the dragon ball z thing should be easy with hmt3 ill try it and let u know wut happens

Posted: Thu Nov 27, 2003 10:47 am
by Alx
you cannot make vehicles fly by hex editing, you need to do meta modifying, or HMT 3 (doesn't work for me, so i don't know if it does)

Posted: Thu Nov 27, 2003 11:02 am
by HAL9000
u can do it by hex

Posted: Fri Nov 28, 2003 7:32 pm
by BaronvonTito790
well how?

Posted: Fri Nov 28, 2003 7:49 pm
by FormerCide
Turret flying has been done via hexing on Xbox/PC singleplayer. If you can figure out how to do it for SP, it shouldn't be too hard to do it for MP. However, Gearbox DID modify the turrets so that they don't move in PC multiplayer (grenades, smacking, rockets, etc. have no effect) so that might be another problem.

Posted: Fri Nov 28, 2003 8:11 pm
by DankButter
someone should figure just how to make the turrets move from explosions and what not.