
How do u add and configure spawn points
How do u add and configure spawn points
Since ive just found out that i cant put help in my topics then can u answer the question above plz? 

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If your mod relies on the ability to duplicate spawn points yes...afraid so...unless someone figures it out....you just can't do it in SE, theres probably some much harder complicated hex'ing/XML way, but I haven't seen any threads about it...plus SP->MP map conversions are pretty new in public halo moddiing, so increasing the number of spawn points hasnt been a priority, I dunno, maybe someone can look into it....
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ummm.. yes u can. I put a flamethrower in poa. It just takes hours. Under Additional Files put everything in the batch extracted folderPwn4g3 wrote:You are talking about putting MC spawn points into an SP map? If so, thats impossible, because firstly when you start an Sp game, it doesn't start the network server (halos netcode), and secondly, you can't rebuild Sp maps anyways....
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lol everyone thinks that. Okay. Many things aren't in the scenario. Which makes it so when u rebuild hmt thinks u don't need them. Even the bsp. Try to rebuild a sp map. Not even a bsp. If u select everything it rebuilds. Just takes a while. I think I might make something with vb or something that automatically adds everything insteado of it taking hours.
Well, if what you mean is move on the loading points, those are done by triggers, which I don't think work in MP maps....correct me if I'm wrong.Firestorm wrote:Ive rebuilt a map and im planning to make the MP map blood gultch (cause im sick of it) as the Co-Op Pillar of autum. the PoA will automatically by default go 2 the other maps wouldnt it? all i need is extra spawn points 4 the other players!!!
If you could get the entire BSP into 1 build then maybe, but that would lag like hell I think, cos BSP fragmentation was designed to cut back on processor/memory etc to make it more playable....
lol It is a Sp map cause it is teh damn campaign and Mp cause i wanna add spawn points for ----------->Multi players<--------------
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it will be an Sp map w/multiple spawn points so the triggers exist!!!
Ps. I no this has nothin 2 do w/halo but does ny1 no how 2 use the map editor in UT2004?
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it will be an Sp map w/multiple spawn points so the triggers exist!!!
Ps. I no this has nothin 2 do w/halo but does ny1 no how 2 use the map editor in UT2004?
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