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importing custom sounds

Posted: Sun Jul 01, 2007 8:24 am
by Impreza
if someone can tell me how goldwave converts channels that be great. i already converted the file i want ( in this case a star wars blaster rifle) that i took from another game (x-wing vs tie fighter) and did the adpcm 22.05hz conversion. now it tells me there is an incorrect number of channels. i am replacing the pistol sound effect. please no i don't know, heres a link to goldwave, ask someone else. none of that. if you know the answer, or think you might know, please respond. thanks for the time,
Impreza 8)

Posted: Mon Jul 09, 2007 9:38 am
by alfaalex101
My HMT3.5 is giving me errors when I click a sound file! Anyways I hope you get an answer because it would really help me to! :o