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conversion vehicles HELP!

Posted: Sun Apr 18, 2004 10:02 am
by chief117
i dont think i have posted before.... anyway. this may be a n00b question (of cource because i am a n00b) but i cant find anywhere how to put vehicles into a converted map. i converted the _b of 2 betrayles, using longest as a base, can anyone tell me how to get vehicles?

Posted: Sun Apr 18, 2004 10:06 am
by blink 182
when u rebuild ur map (the last step in the tut) u gotta add the perfect model and the vehi.meta so do it over

Posted: Sun Apr 18, 2004 10:07 am
by Dark Cloud
OMG! MORE N00BS! USE THE DAMN SEARCH BUTTON! Theres already been 2-3 topics on this, geez! :shock:

Posted: Sun Apr 18, 2004 10:29 am
by mexxa
Dark Cloud wrote:OMG! MORE N00BS! USE THE DAMN SEARCH BUTTON! Theres already been 2-3 topics on this, geez! :shock:
How r noobs supposed to konw to search geez ure a bit slack considering it isnt very noticable and noobs generally dont read other question posts were noobs get told that modds need to be on more often to delete these and send pm's to tell the noob to use the search button.

Posted: Sun Apr 18, 2004 10:31 am
by Dark Cloud
mexxa, remember, periods are your friends.

And you're suppose to search. Thats a general rule. Don't post something that has already been answered. Search around for it first. That SHOULD be common sense... -_-

Posted: Sun Apr 18, 2004 12:03 pm
by chief117
no i did the .vehi.meta thing, i mean actually having vehicles in the maps, so you can drive them around. in longest there are no vehicles, so how do i get them there

Posted: Sun Apr 18, 2004 12:07 pm
by Pwn4g3
I'm not sure about this but the door tut, I think of you point the filename to the warthog files location, and change the tagclass to reflect a vehicle tag class, then it might work. But you end up replacing scenery....might not work, so don't quote me...