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Hunter and jackal drivers

Posted: Sat May 05, 2007 10:06 am
by EchoRanger449
This can be done, somehow, even if I need to rebuild the level, how would I do this? *Note: you can rebuild SP levels*

Posted: Sat May 05, 2007 11:16 am
by conure
Need to edit the animation tags and add new animations.

Posted: Sun May 06, 2007 6:16 am
by EchoRanger449
I thought I heard someone got them to drive without doing that- something about the C_dropship seat

Posted: Sun May 06, 2007 6:44 am
by R.O.U.S.
i some how got hunters and elites to fly around in banshees and attack you. its in the mod im about to release. first you need to make sure when you import your AI that you include the actr, actv, and bipd meta. the problem here is i think that wether certain AI drive certain vehicles is level dependent. dont ask me why or how.

Posted: Sun May 06, 2007 10:25 am
by EchoRanger449
Nah, I'm just asking anyone throughout halomods who knows; hopefully it's a PMI or rebuilding thing at worst...

Posted: Sun May 06, 2007 12:31 pm
by 0m3g4Muff1n987
I no!!1 Open the map in HMT, select the vehicle you want them to appear in, and in the last actv dependency swap it from nulled out to a jackal, jackal major, hunter or hunter major actv. Then in all of that vehicle you see in the map, there'll be that character.

Posted: Sun May 06, 2007 5:05 pm
by EchoRanger449
thanks!