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Magnetism for Gamepads

Posted: Fri Mar 16, 2007 11:54 pm
by SEHF
I have an Xbox 360 controller that works pretty well for emus, but I would also like to use it for Halo PC. In Halo for Xbox, a gun's reticule would have magnetism when it passed over an enemy, making aiming easier, and I want to recreate this effect on the PC so using a gamepad is not ridiculously hard.

I have checked Bloodgulch maps for the PC and Xbox version and compared the weapons sections in HMT. Everything appears to be exactly the same, so I do not know if this effect can be recreated. I think this may not work online because the maps will be different from other people, but any help would be appreciated.

Thanks!

Posted: Sun Mar 18, 2007 6:47 pm
by SEHF
Doesn't anybody else use a gamepad?

Posted: Mon Mar 19, 2007 2:40 am
by jimbi
2 things dont double post and in pc all wepons have a little tracking on them 2 make up for the aiming.

Posted: Fri Mar 23, 2007 8:56 am
by LinkGray
This may be a little off topic but, how do you get an xbox 360 controller to work with halo for pc? Can you get a normal xbox controller to work with it too?

Posted: Fri Mar 23, 2007 12:06 pm
by 0m3g4Muff1n987
LinkGray wrote:This may be a little off topic but, how do you get an xbox 360 controller to work with halo for pc? Can you get a normal xbox controller to work with it too?
http://news.teamxbox.com/xbox/12830/Xbo ... lable-Now/
There's the answer to your 1st question. To your second, maybe, if you have the receiver and a wireless regular xbox controller that runs on 2.4 GHz, cause that's what the 360 controller does too. (I would advise getting the 360 controller though, if you plan on gettting H2 Vista, cause if you use a 360 controller in it you'll get an aimbot, but not with the regular xbox controller.)

Posted: Fri Mar 23, 2007 12:31 pm
by V0Lt4Ge
I'm pretty sure it's not possible.

Posted: Fri Mar 23, 2007 5:01 pm
by conure
[files]V0Lt4Ge wrote:I'm pretty sure it's not possible.
What part?
The magnetism (friction and adhesion) data is in the globals.