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Help in extending invisble boundairies

Posted: Wed Feb 14, 2007 1:15 pm
by xgamer
I recently made a mod for bloodgulch where i set the warthogs with pelican tags so that they can fly. So i tested out the map and they flew, but now i want them to be able to fly even higher, atleast twice the map's hight.

Can anyone tell me how to deleate or extend the boundary in the sky?
I used HMT to create this mod.

Posted: Wed Feb 14, 2007 1:57 pm
by peterblue
Phenom's plug-in doesn't work for this.

Posted: Wed Feb 14, 2007 3:08 pm
by 0m3g4Muff1n987
Yes, I'd like to know how to do this too.

Posted: Wed Feb 14, 2007 3:37 pm
by ducktape
the only way i know of is editing a scenerio in CE and then converting over..

Posted: Thu Feb 15, 2007 5:24 am
by ledhedgn
ducktape is correct, what u are hitting is the top of the bsp, thers a trick around that, but then ur able to pass the whole bsp all togethere, but if i remember correctly, pheoms and standard plugin pack dont have that value editable

Posted: Fri Feb 16, 2007 1:53 pm
by ducktape
just released a tutorial on how to do it.

http://halopc.net/forum/viewtopic.php?t=1592