Halo pc model Collision
Halo pc model Collision
Ok i had this in the old form but yeah it got deleted because the form murge but i made this cool log model and its colision is still the same someone help please
The model has absolutely nothing to do with the collision model. You have to edit the collision, which, correct me if I'm wrong, is only possible on CE.

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hex editor
and rember never read this stickied topic here
http://forums.halomods.com/viewtopic.php?t=5502

and rember never read this stickied topic here
http://forums.halomods.com/viewtopic.php?t=5502

Halomods member wrote:tags meta? There is no such thing for Halo PC.
- Shur'Tugal
- Posts: 74
- Joined: Mon Jan 15, 2007 10:14 pm
No.Shur'Tugal wrote:here is hat i want to know, if we know the hex offsets for collision models, why the hell hasn't someone made a HMT plugin to extract/inject them in .obj format?
a plugin for hmt couldnt do that, you would neeed a whole new app for that.
Halomods member wrote:tags meta? There is no such thing for Halo PC.
- Shur'Tugal
- Posts: 74
- Joined: Mon Jan 15, 2007 10:14 pm
i delive that with the proper tweaking the existing model importer/exporter could do the job.conure wrote:No.Shur'Tugal wrote:here is hat i want to know, if we know the hex offsets for collision models, why the hell hasn't someone made a HMT plugin to extract/inject them in .obj format?
a plugin for hmt couldnt do that, you would neeed a whole new app for that.
Atra estern