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How can I make BIPD MC try to kill me?

Posted: Sun Dec 31, 2006 7:31 pm
by LinkGray
I think there was some master chiefs in a Halo CE map I tried before and the master chiefs tried to kill me, I think.

I want to do this in the PC, but I don't know how, I know how to spawn MasterChief, that's easy, but how can I make him shoot, etc?

Posted: Mon Jan 01, 2007 8:57 pm
by an emu
AI, custom edition pwns with AI cause you can set up squads and stuff. Pc sucks at modding

Posted: Tue Jan 02, 2007 6:56 am
by sharpshot2492
an emu wrote:AI, custom edition pwns with AI cause you can set up squads and stuff. Pc sucks at modding
No, you suck at modding. Because if you were smart, you would know that after doing all of the AI and squads stuff in sapien you can convert it to PC.

Posted: Tue Jan 02, 2007 8:08 am
by Myth_Object
Don't Flame Please. About your question, you could simply PMI AI into the map then get the AI.

Any other thing u need, just PM me.

Posted: Tue Jan 02, 2007 9:30 am
by sharpshot2492
Myth_Object wrote:Don't Flame Please. About your question, you could simply PMI AI into the map then get the AI.

Any other thing u need, just PM me.
Wow, that is the noobiest way to do it. CE conversion is the new ***.

Posted: Tue Jan 02, 2007 6:49 pm
by thehoodedsmack
sharpshot2492 wrote:
Myth_Object wrote:Don't Flame Please. About your question, you could simply PMI AI into the map then get the AI.

Any other thing u need, just PM me.
Wow, that is the noobiest way to do it. CE conversion is the new ***.
And how would you do CE conversions? Is there a tutorial of sorts?

Posted: Tue Jan 02, 2007 8:32 pm
by fishface617
Yes, there are plenty of tutorials. And sharpshot calm down and stop treating everyone like an idiot.

Posted: Wed Jan 03, 2007 5:46 pm
by sharpshot2492
Ok I'll listen to you since your a hunter and I'm a grunt. The tutorial for CE conversion is really confusing. But I finally got it after like 4 days.

Posted: Wed Jan 03, 2007 6:17 pm
by JK-47
No really sharpshot, please cut it out.

The people on this site really know everything there is to know about CE to PC conversions:
www.halopc.net/forum

Posted: Thu Jan 04, 2007 2:51 pm
by sharpshot2492
JK-47 wrote:No really sharpshot, please cut it out.

The people on this site really know everything there is to know about CE to PC conversions:
www.halopc.net/forum
I stopped but now your gonna make me do it again! Shutup!

Posted: Thu Jan 04, 2007 4:43 pm
by BEEF!!!
Or maybe you should listen to me because I'm a JA and you are a user.
Stop with the unnecessary flames.

Posted: Thu Jan 04, 2007 5:20 pm
by fishface617
Hunters<Junior Admins :P

But again, you need to calm down and lose the attitude, it will only lead you furhter into trouble.

BEEF!!! - I say no to your inequality. Infact, I fixed it for you =P

Posted: Fri Jan 05, 2007 2:23 am
by ajhayter
A PCE conversion is not that hard.

Create the custom scenario in Sapien, and compile the CE map. Then use the header convertor so you can open the map in HMT and extract the scenario.

Then PMI the new scenario into the new PC map, along with anything else being added, including the AI and stuff.

Posted: Fri Jan 05, 2007 1:27 pm
by sharpshot2492
BEEF!!! wrote:Or maybe you should listen to me because I'm a JA and you are a user.
Stop with the unnecessary flames.
Ohh! Your a scary "JA"! So I'll stop!

Posted: Fri Jan 05, 2007 4:24 pm
by fishface617
=o BEEF!! and his post editing h4x :wink:

Posted: Fri Jan 05, 2007 9:56 pm
by D
you cant make a biped active, ive tried everything and nothing works, CE converting is the only was until they put a thing in spark edit called add ai spawnss or somthing

Posted: Fri Jan 05, 2007 11:16 pm
by an emu
CE: 1
PC: 0

Posted: Sat Jan 06, 2007 3:39 pm
by DG333
Well, I believe if you spawn enemies in vehicles, they will be active in the vehicle, and once you flip it over (You can edit their personalities like charge at you so they move by editing the atcr tag.) But the problem is MC doesn't have an Actv, which is needed to make them spawn in vehicles.
Try to PMI a grunt in there, then go to HHT, open your map, open a vehicle (Warthog recommended) then fill the three actv tags with the grunt you PMId in.
Then go to the grunt tag in HHT, and swap everything that would look like MC's tag except the actr and actv tag.
But I am not so sure this would work, it might not due to the actv auto swapping the exact model, unless you can change the grunt's model to MC.
If that doesn't work or you don't want to do it, I'm afraid I don't think it is possible in a Multiplayer map.
Just fool around with it a bit in a different level, and see if you can get it working right without an exception.

Posted: Sat Jan 06, 2007 5:17 pm
by sharpshot2492
Dude, seriously. Just PMI an elite and switch all the dependencies in HHT with the cyborgs one except for actor varient and actor.