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Paste jet.dxt into the end of bitmaps.map?
Posted: Sat Nov 22, 2003 5:27 pm
by Corrodiate
i cant seem to do this, i mean... it just doesnt work
Posted: Sat Nov 22, 2003 5:32 pm
by Minaru
open the .dxt in your hex editor, open the bitmaps.map in the hex editor, now select ALL (I use shift+ctrl+end) of the jext.dxt files, and then COPY (ctrl+c) and go to bitmaps, hit ctrl+end and then ctrl+v
voila!!!

Posted: Sat Nov 22, 2003 7:25 pm
by Deadly_Shadow
How can you not seem to do it? It is just simple copying and pasting like Minaru said.
Posted: Sun Nov 23, 2003 12:01 pm
by MC117
i also tried to do it, but it was taking forever for it to save it and the prgram would stop responding
Posted: Sun Nov 23, 2003 12:06 pm
by BlacGrunt55
yeah, i had the same problem as mc117, and we need like a bitmaps.map ppf cuz our comps dont have enopugh memory
Posted: Sun Nov 23, 2003 12:31 pm
by Corrodiate
the junk hex editor i was using in place of hex workshop doesnt allow copy and pasting, so i had to use hex workshop and do all this bullshit going back and forth