Paste jet.dxt into the end of bitmaps.map?

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Corrodiate





Posts: 14
Joined: Sat Nov 22, 2003 7:39 am

Paste jet.dxt into the end of bitmaps.map?

Post by Corrodiate »

i cant seem to do this, i mean... it just doesnt work
Minaru





Posts: 39
Joined: Fri Nov 14, 2003 5:42 am

Post by Minaru »

open the .dxt in your hex editor, open the bitmaps.map in the hex editor, now select ALL (I use shift+ctrl+end) of the jext.dxt files, and then COPY (ctrl+c) and go to bitmaps, hit ctrl+end and then ctrl+v

voila!!! :)
Deadly_Shadow




Miner

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Post by Deadly_Shadow »

How can you not seem to do it? It is just simple copying and pasting like Minaru said.
MC117





Posts: 429
Joined: Mon Nov 17, 2003 11:12 pm

Post by MC117 »

i also tried to do it, but it was taking forever for it to save it and the prgram would stop responding
BlacGrunt55




Wordewatician 250

Posts: 298
Joined: Sun Nov 23, 2003 8:30 am

Post by BlacGrunt55 »

yeah, i had the same problem as mc117, and we need like a bitmaps.map ppf cuz our comps dont have enopugh memory
O.o
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o.o
:D
Corrodiate





Posts: 14
Joined: Sat Nov 22, 2003 7:39 am

Post by Corrodiate »

the junk hex editor i was using in place of hex workshop doesnt allow copy and pasting, so i had to use hex workshop and do all this bullshit going back and forth
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