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Test

Posted: Sun Oct 22, 2006 6:47 am
by demon_devil
Yo!
Has you can see my username supposed to be demon_devil or "blank" all depending if you are blind or not lol.
I'm starting to mod halo and I'm making alot of test about how the computer, server,players, host react.

I need to know something (I know I'M MAKING all the test but some help should be fine)
If I'm adding a teleport using spark edit and I created a server using a map witch I make some teleport, Does every player who join will get teleport if they enter it or just a stupid bug like exception?

Posted: Sun Oct 22, 2006 7:46 am
by JimmyBeGood
umm u need to write better thats hard to understand

in answer to your question if you add a teleporter everyone will be able to use it and similarly with vehicles and weapons being moved, but if you PMI anything then they wont be able to join, also if you move scenery objects around they won't see it, and any projectile swaps they wont be able to see. also most changes made in HMT (vehicle speed, making flying hogs, jump height) will not make them get exceptions but it will just make it laggy for them.

Posted: Sun Oct 22, 2006 5:20 pm
by demon_devil
Yeah , me too im too lazy for my grammar lol.
I already know about projectile and dds changed.
My first test was on adding a wraith into a map. I get exception when I join other players server and get killed inside >< I'm still searching why.
I recently test something. I add a teleport into a map, was working well.
When we join other server you will just get teleport then teleport back where you belong lol. In case someone just want to know about this.
PMI=when I add (ex) a model into a map?

Posted: Mon Oct 23, 2006 4:17 am
by Cosmos
People also tend to walk or hang in the air at the same spot.

EDIT: Oh and here is a tutorial for adding a teleporter. But you first must have entity and insolence.