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making rocket hog turret by itself
Posted: Thu Mar 25, 2004 7:40 pm
by Tyson101
So how do you do this?? PLease dont flame me because as you can see I'm a noobie and I have tried to figure this out but I cant so could you please help me out!!
Posted: Thu Mar 25, 2004 8:55 pm
by v-virus
how i would do it. BTW i read this somewhere. edit the collison of the hog using the HMT plugin and then swap the bitmap of the hog with the cryo glass. should be under levels/a10 or something and then use sparkedit to move it into the floor. if you still want to keep the rocket hog. then you would have to duplicate it. which im not getting into.
edit: to help you better. the collision set it to off on the hog. that way if some sticks out you can walk thru it. or whatever. and you use cryo glass so you cant see the hog. but still the turret becuase the turret has its own bitmap. also i think you have to put the cryoglass for the hog and multipurpose of it.
Posted: Thu Mar 25, 2004 10:16 pm
by HunterXI
um... wrong tut, v...
you would have to find a weapon class object, and swap it with the rocket hog weapon.
Posted: Thu Mar 25, 2004 10:25 pm
by v-virus
i dont think he wants it as a weapon. but if he does then wrong tut.
Posted: Thu Mar 25, 2004 10:26 pm
by HunterXI
he just wants to have an independant rocket turret.
Posted: Thu Mar 25, 2004 10:29 pm
by v-virus
he can cheat and use the tut i used. it wont move. but it can. you can make the flying rockt turret. if you kill the collision on the hog and if you cant see it. then allyou have is the turret. make it fly. fuck with physics till its good. and bada bing badaboom.
The extraordinary Flying Rocket Turret -withinvisiblehog- sold seperately
OK HunterXI is right
Posted: Fri Mar 26, 2004 12:28 pm
by Tyson101
OK HunterXI is right im just trying to make the rl turret an independent vechile kinda like a staionary gun. thanx for any help
Posted: Fri Mar 26, 2004 12:30 pm
by MasterNeoChief
Swap a weapon around, and it's done.
I think...
Posted: Fri Mar 26, 2004 1:55 pm
by HunterXI
yea, find a weapon, and swap it with "r_warthog turret", or whatever it's called. voila!
Posted: Fri Mar 26, 2004 3:08 pm
by Tyson101
That doesnt work i know this because i have already tried that. It works but you can not see the model or anything!!
Posted: Fri Mar 26, 2004 8:33 pm
by XeRoWaVe
im gonna test this ill see... didnt someone make a rocket turret movie but never released the turret mod?