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Collision model import, but without the texture?
Posted: Sun Aug 20, 2006 8:03 am
by Sh4rk B1t3
I want to create an invisible wall in my map. Since there is no invisible wall already in the game that isn't part of the BSP, I think the only way I can do it is with scenery. I want to import the collision model of a scenery, but I don't want the texture to show up, so it only looks see through. Is this possible? If so, how would I do it?
Posted: Sun Aug 20, 2006 4:24 pm
by fishface617
logs....
if its BG jsut make a log wall and no one will see them because they dont have the map
Posted: Mon Aug 21, 2006 12:45 pm
by Sh4rk B1t3
People can't see ANY scenery that has been added to ANY map unless they have the map?
Can anyone confirm this?
Posted: Mon Aug 21, 2006 1:13 pm
by fishface617
im 99% positive
Posted: Mon Aug 21, 2006 5:06 pm
by Sh4rk B1t3
Damn... my mod is trash then

Posted: Thu Aug 24, 2006 2:40 pm
by The Loaded Gun
yeah or you could just paste the meta from a10/cryoglass or whatever and paste it onto the log to make them invisible to you too
Posted: Sat Aug 26, 2006 4:04 am
by babelfish
yeah exactly
paste the cryoglass meta over the log in your map
that way only it will be invisible and the rest wont
and also no one can see your mod's effects period in your map without downloading it first 99% of the time, and im 100% positive :p