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A few pics of some upcoming mods....hopefully
Posted: Fri Mar 19, 2004 6:37 pm
by Veegie
Posted: Fri Mar 19, 2004 6:40 pm
by Zeus
Those first ones, were they conversions? I wish I knew how. (that's your cue)
Posted: Fri Mar 19, 2004 6:42 pm
by maxipulhalo2
thats pretty cool, what is the level that the first screensots(ones with vehicals with wings) were takin on?
Posted: Fri Mar 19, 2004 6:43 pm
by Zeus
I believe that is B40, AOTCR.
Posted: Fri Mar 19, 2004 6:47 pm
by maxipulhalo2
oh i c, i thought it was like a transformation to bloodgulch, because of that ring(halo) that is in bloodgulch, but i only have the trial version so im not familiar with levels besides silent cartagrapher and bloodgulch
Posted: Fri Mar 19, 2004 6:49 pm
by Zeus
Please get the full version.
Posted: Fri Mar 19, 2004 6:51 pm
by Veegie
Dude....he doesn't have to get full-version if he doesn't want too.
You sounded like a major ass saying that IMO dude.
Posted: Fri Mar 19, 2004 6:51 pm
by Haloking
Zeus wrote:Those first ones, were they conversions? I wish I knew how. (that's your cue)
gephyrophobia dipshit
Posted: Fri Mar 19, 2004 6:52 pm
by Veegie
Dude...whats with all the ass-being moods lately?
Posted: Fri Mar 19, 2004 6:53 pm
by Zeus
My gosh, lay off. The lighting got me. And I was jst trying to help with the full version thing.
Posted: Fri Mar 19, 2004 7:08 pm
by Veegie
HaloKing wrote:Zeus wrote:Those first ones, were they conversions? I wish I knew how. (that's your cue)
gephyrophobia dipshit
It was more towards that
Posted: Fri Mar 19, 2004 7:14 pm
by maxipulhalo2
i am trying to get the full version, the stores i have been to have not had it so i just have to find it.
Posted: Fri Mar 19, 2004 7:18 pm
by Zeus
Vegito619 wrote:HaloKing wrote:Zeus wrote:Those first ones, were they conversions? I wish I knew how. (that's your cue)
gephyrophobia dipshit
It was more towards that
I thought I told you people to lay off, everybody's human...well, except BOLL.(HBO joke)
Posted: Fri Mar 19, 2004 9:55 pm
by Veegie
Does anyone have anymore suggestions?
I really need some.
Posted: Fri Mar 19, 2004 10:07 pm
by staticx57
you moved/duplicated vehicles, took out the fog, made the level light, do something else. is that a suggestion? how about some uber model injection.
Posted: Sat Mar 20, 2004 6:33 am
by HAL9000
make a longsword so u can have attack runs on the bridge
that wud b kewl
EDIT: woah! i just tryed this out 4 myself al u do is change the spawn points. 2 bad things... one theres a wall up there so u cant jump down and two the banshee and gosht are useless up there
but yeah this is gonna b a uber kewl mod
gj veggie
Posted: Sun Mar 21, 2004 7:36 pm
by Veegie
Thanks Hal.....I made the grass bitmap blurry....because if you try to look at the detailed grass bitmap on a bad card....its is REALLY bad
Posted: Sun Mar 21, 2004 7:40 pm
by [LT] ALBE
Wow man, your first pictures are pretty cool. How did you add a platform at the top? If it will take a while to explain.. forget it.. I am just curious.
Good Mod tho, keep it up
Posted: Sun Mar 21, 2004 8:58 pm
by HunterXI
no, there's already that area up there... now if it were more easily accessable, like from that bridge, kinda like that level in UC, now that would be cool

Posted: Sun Mar 21, 2004 9:15 pm
by HAL9000
u should put sum TREES and other random scenery up there
and also i think i might have a solution 2 the banshee and gohst porblem
i thikn that u can increace the hover level i will try this out in a bit
also make bases i suggest trying 2 make a shader skin 4 the covenant shelids make them black and use them as a basic base
that wud b kewl
this is gonna b kewl