Page 1 of 2
3 weapons at once?
Posted: Fri Mar 19, 2004 3:37 pm
by maxipulhalo2
Is there any way that you can mod halo to be able to hold 3 weapons or not? If so, please tell
Posted: Fri Mar 19, 2004 3:45 pm
by EqUiNoX
i don't think so. I think that the game would require an extensive amout of recoding to come close to holding 3 weapons...but I might be wrong...
Posted: Fri Mar 19, 2004 4:58 pm
by maegus15
Well there is a way, just not really modding... open up the POA and swap the crewman for cyborg. Once the guy that dies in the exspoltoin dies, grap his pistol and AR. Then get you other pistol from Keys. once you get to the point where you would use the pistol. swap through your guns. You should now have 2 pistols and a AR.
Posted: Fri Mar 19, 2004 5:00 pm
by maxipulhalo2
i dont understand that, yet, because i dont have the full version of halo, but once i do get it, i will understand that
and is there any glitch that lets you get three weapons in bloodgulch?
Posted: Fri Mar 19, 2004 5:02 pm
by maegus15
You should of tould us that in the first place

Posted: Fri Mar 19, 2004 5:13 pm
by maxipulhalo2
yes i should have, but i didnt think that it would be some trick on a different level. I thought there may be a way to mod any level to get it like that. But i dont know why i would assume that in the first place.
Im just stupid
Posted: Fri Mar 19, 2004 5:27 pm
by maegus15
Don't flame yourself. Your just still learning about halo moding.
Posted: Fri Mar 19, 2004 5:29 pm
by Zeus
Wait untill HEK comes out. All probs will be answered.
Posted: Fri Mar 19, 2004 6:23 pm
by maxipulhalo2
i am learning. i learn by having an idea and try to mess with things according to that idea, but my "advanced" ideas almost never work cuz i dont know what im doing. But this idea i think i may be onto somthing right now about having 3 weapons, tell me if i am or not.
if you batch extract the bloodgulch map with the meta data, and go to the character file and go to cyborg file, then open up the cyborg.bipd xml document, at the bottom or close to the bottom of this there are two things that look like this:
<Dependency>
<Location>0x974</Location>
<Tagclass>paewmetiejbo</Tagclass>
<Filename>weapons\assault rifle\assault rifle</Filename>
</Dependency>
<Dependency>
<Location>0x998</Location>
<Tagclass>paewmetiejbo</Tagclass>
<Filename>weapons\pistol\pistol</Filename>
</Dependency>
the pistol and assault rifle are the things that you are holding when you start out in a level and they are in the filename thing above. Am i on to somthing? if not it proves i have no idea what im doing.
Posted: Fri Mar 19, 2004 6:25 pm
by Zeus
This is most likely like all the other things in halo, you can't add more than there already is...untill HEK comes out.
Posted: Fri Mar 19, 2004 6:29 pm
by maxipulhalo2
oh i see
Posted: Fri Mar 19, 2004 6:30 pm
by Zeus
It's like a thing. You can't add to it, but you can delete from it. Strange...
Posted: Fri Mar 19, 2004 6:36 pm
by maxipulhalo2
quite strange, anyone know why?
Posted: Fri Mar 19, 2004 6:39 pm
by Zeus
Probably because the game can't support extra things...untill HEK comes out. (strange how I answer my own questions

)
Posted: Fri Mar 19, 2004 6:44 pm
by maxipulhalo2
lol, is there a release date for HEK yet?
Posted: Fri Mar 19, 2004 6:46 pm
by Zeus
NOOB!!!!!!!!!!! STOP!!!!!!!! If I make a post on HEK and how there is NO DEFINATE release date, will somebody sticky it?
Posted: Fri Mar 19, 2004 6:49 pm
by maxipulhalo2
srry i was just wondering
Posted: Fri Mar 19, 2004 6:50 pm
by Zeus
Too late, I already made a post that I hope will get the honor of the sticky.
Posted: Fri Mar 19, 2004 6:51 pm
by maxipulhalo2
i didnt mean to get you mad (or so it sounded if you werent mad)
Posted: Fri Mar 19, 2004 6:54 pm
by Zeus
I was. Now I'm not.*crosses fingers* please sticky my post