Timberland Idea - Series of Ideas
Posted: Wed Mar 17, 2004 7:31 am
Next map on the list, Timberland.
This mod is a little more simple to pull off, and I plan on (hopefully) doing it as soon as I get plates into it. This one consists of a few tops over areas. Afer the bases (over the hills) there is a road then a small hill, then a road again(right side). I think that there should be platforms crossing this hill or going into it that are parallel to the roads. This can pose as a new place to park your hogs to protect base. I also thought about adding antother platfrom parallel to the large hill off to the left so that there is another place to park hogs, easily taken out by unchecked snipers. Possibly lower it if you wish to make the map more difficult.
Simple yet complex(ish) idea for a simple yet complex(ish) map.
Thanks for your time and patience. More to follow incluedes:
Death Island
Infinity
Gephyrophobia(Heard this one has issues in SE3?)
Danger Canyon
Ice Fields
This mod is a little more simple to pull off, and I plan on (hopefully) doing it as soon as I get plates into it. This one consists of a few tops over areas. Afer the bases (over the hills) there is a road then a small hill, then a road again(right side). I think that there should be platforms crossing this hill or going into it that are parallel to the roads. This can pose as a new place to park your hogs to protect base. I also thought about adding antother platfrom parallel to the large hill off to the left so that there is another place to park hogs, easily taken out by unchecked snipers. Possibly lower it if you wish to make the map more difficult.
Simple yet complex(ish) idea for a simple yet complex(ish) map.
Thanks for your time and patience. More to follow incluedes:
Death Island
Infinity
Gephyrophobia(Heard this one has issues in SE3?)
Danger Canyon
Ice Fields