Online Mods?

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Charocal





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Joined: Thu Jun 29, 2006 9:27 pm

Online Mods?

Post by Charocal »

How does modding work online, can people see your mods if they join your game, or what if you join a map that you modded?
wes





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Joined: Thu Apr 21, 2005 5:22 pm
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Post by wes »

people won't see the mods unless they have the modded map too

and if you modded a map to have AI, then i think that people who join will get an exception
XavHalo





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Joined: Tue Apr 11, 2006 1:04 pm
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some mods can be seen hers a list of common mods

Post by XavHalo »

stay off of speed changes,
flying vehicles arent too bad,

starting ammo works great, so u can make infinite ammos that are seen,
but make sure u must reload (EX: 1000 in clip start with 2000 rounds max rounds 5000 = pretty much inf ammo and it will be seen),

starting grenades work,
damage is 100% ok,
force from damage is not bad
thats most of the ablities


in sparkedit...
people can see also only moving objects are seen so dont do scenery,
vehicles adding and removing is ok
portals are ok NOT the scenery portals but those arent needed
can move spawn points
can move CTF flags
not king or race flags
oddballs are ok
weapons and grenades are ok
healthpaks cloaks and overshields are ok

thats it for sparkedit i think

NO PMI's work w/out distributing map file

thats all for what can be seen and what cant
anything aint listed is on the 'cannot be seen' side
or i forgot to add here
these are most common ones

homing things i dunno whether they are seen or not just remembered that one

lol XD, happy modding
Charocal





Posts: 43
Joined: Thu Jun 29, 2006 9:27 pm

Post by Charocal »

Okay, thanks guys. So basically if I want my PMI'd stuff and speed stuff and other major mods to be seen, they need to download my map?
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